Available to hire
I’m Cirrus Mozart Pruchnicki, a dynamic, creative, and collaborative 3D Artist with extensive experience providing strategic leadership in developing 3D applications, scans, and prints.
I have a broad, progressive background with a strong emphasis on client relations, pricing/quoting, process improvement, project planning, and change management. I excel at building positive relationships with clients, colleagues, superiors, and other professionals while working in fast-paced, deadline-driven roles.
Experience Level
Expert
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Language
English
Fluent
Work Experience
Lead 3D Generalist, Technical Designer at EXO Insights
January 1, 2024 - November 27, 2025General 3D asset content creation, management, and optimization; integrate assets, including point cloud data, for VR, AR, Unity, and 3D printing. Work with sensitive data to create training simulations for Defence, Nuclear or Pharmaceutical sectors. Install, operate and maintain equipment such as 3D scanners/printers and VR/AR headsets, and support clients at facilities.
3D Generalist, IT Specialist - Innovations at NB Power
January 1, 2022 - January 1, 2022Created 3D modelling and animations as part of VR training initiatives. Provided 3D scans and 3D printed training aids to connect with target audiences effectively.
3D Artist Intern at Department of National Defense
January 1, 2022 - January 1, 2022Developed core competencies in 3D Art while working at the Army Support Learning Centre’s 3D Department. Created training aids for the Canadian Armed Forces, as well as 3D models and 3D prints. Applied a high degree of attention to detail towards materials development and mentored new interns.
Reserve Combat Engineer (Rank: Cpl) at Department of National Defence
January 1, 2014 - November 27, 2025The role of a Combat Engineer is to allow allied forces to live, move and fight on the battlefield and deny the same to the enemy. Fulfills a part-time role with the Canadian Armed Forces, including disaster aid & short-term deployments.
Education
Graduate Certificate, Applied Studies Internship at New Brunswick Community College
January 1, 2022 - January 1, 2022Video Game Design & Animation Program at Toronto Film School
January 1, 2018 - January 1, 2018Qualifications
Industry Experience
Media & Entertainment, Software & Internet, Education
Experience Level
Expert
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