Hi there! I’m Suat Civelek, a 3D artist passionate about building immersive environments for games and VR. Over the past four years I’ve created high-quality 3D environments and props with a strong emphasis on clean topology, UV mapping, and optimized textures. I enjoy collaborating with marketing and design teams to craft visuals that resonate with players and showcase assets effectively on mobile platforms. My training includes an MA in Cinema from Marmara University_Phone details not available. Sign in: https://www.twine.net/signup_) and a BFA in Cartoon and Animation from Istanbul University_Phone details not available. Sign in: https://www.twine.net/signup_). I bring hands-on experience with Unity, ZBrush, Blender, Substance Painter, After Effects, and more. Since February 2021 I’ve been working as a Game Artist, producing over 50 games and taking an active role in in-game design and storefront assets. I’ve also completed internships in 3D modeling/rendering and VFX, strengthening my ability to ship polished visuals and adapt to fast-paced development cycles.…

Suat Civelek

Hi there! I’m Suat Civelek, a 3D artist passionate about building immersive environments for games and VR. Over the past four years I’ve created high-quality 3D environments and props with a strong emphasis on clean topology, UV mapping, and optimized textures. I enjoy collaborating with marketing and design teams to craft visuals that resonate with players and showcase assets effectively on mobile platforms. My training includes an MA in Cinema from Marmara University_Phone details not available. Sign in: https://www.twine.net/signup_) and a BFA in Cartoon and Animation from Istanbul University_Phone details not available. Sign in: https://www.twine.net/signup_). I bring hands-on experience with Unity, ZBrush, Blender, Substance Painter, After Effects, and more. Since February 2021 I’ve been working as a Game Artist, producing over 50 games and taking an active role in in-game design and storefront assets. I’ve also completed internships in 3D modeling/rendering and VFX, strengthening my ability to ship polished visuals and adapt to fast-paced development cycles.…

Available to hire

Hi there! I’m Suat Civelek, a 3D artist passionate about building immersive environments for games and VR. Over the past four years I’ve created high-quality 3D environments and props with a strong emphasis on clean topology, UV mapping, and optimized textures. I enjoy collaborating with marketing and design teams to craft visuals that resonate with players and showcase assets effectively on mobile platforms.

My training includes an MA in Cinema from Marmara University_Phone details not available. Sign in: https://www.twine.net/signup_) and a BFA in Cartoon and Animation from Istanbul University_Phone details not available. Sign in: https://www.twine.net/signup_). I bring hands-on experience with Unity, ZBrush, Blender, Substance Painter, After Effects, and more. Since February 2021 I’ve been working as a Game Artist, producing over 50 games and taking an active role in in-game design and storefront assets. I’ve also completed internships in 3D modeling/rendering and VFX, strengthening my ability to ship polished visuals and adapt to fast-paced development cycles.

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Language

Turkish
Fluent
English
Advanced

Work Experience

Game Artist at Independent / Freelance (VR Industry & Mobile Games)
February 1, 2021 - October 30, 2025
Active role in both in-game designs and storefront assets; contributed to the production of over 50 games; extensive experience with Unity; designed 3D environments and tools to facilitate training and user experiences in VR.
Game Artist at Lion Studios
February 1, 2021 - Present
Since February 2021, produced over 50 games and played an active role in both in-game design and marketing assets; worked on 3D modeling, UV mapping and texturing, and creating marketing assets for mobile games.
Game Artist
February 1, 2021 - Present
Produced over 50 mobile games; contributed to 3D modeling, UV mapping, texturing, and design of hyper-casual game assets; worked in Unity; created in-game assets and market/store assets.
3D Modeling Rendering Intern at Anima Okul
January 1, 2021 - January 1, 2021
Contributed to 3D art production processes for hyper-casual game projects, performing 3D modeling, rendering, texture work, and asset optimization.
FX / After Effects Intern at Istanbul Media Academy
December 31, 2019 - December 31, 2019
Gained experience in composition and visual effects workflows using After Effects.

Education

Master of Arts (MA) at Marmara University
January 1, 2023 - December 31, 2025
ZBrush at Anima Okul
January 1, 2023 - December 31, 2023
Bachelor of Arts (BA) - Cartoon and Animation at Istanbul Aydin University
January 1, 2017 - January 1, 2021
ZBrush Course at Anima Okul
January 1, 2023 - September 26, 2025
MA in Cinema at Marmara University
January 1, 2023 - January 1, 2025
BFA in Cartoon and Animation at Istanbul University
January 1, 2017 - January 1, 2021

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet