Clara Cristea

Available to hire

I work on complex software: data tools, infrastructure and marketplaces. Most of my clients are technical founders, small product teams and design agencies.

About

I work on complex software: data tools, infrastructure and marketplaces.

Most of my clients are technical founders, small product teams and design agencies. I work closely with them to decide what to build, in what order and why.

My background is in psychology. For my dissertation I tested whether people with certain personality traits are more likely to spot dark patterns, the design choices that manipulate people into decisions they didn’t mean to make. They aren’t. So the responsibility sits with the people making the product, and that’s what got me into ethical design. Clarity and trust are at the core of my work, protecting the people using the products and the businesses behind them.

  • Joined September 2026

Languages

  • EnglishFluent
  • ItalianFluent

Industry experience

  • Software & Internet
  • Government
  • Healthcare
  • Financial Services
  • Manufacturing
  • Media & Entertainment

More experts in Edinburgh, United Kingdom

Projects · 4

The institution approved the result for publication. One website had to serve both a solicitor filing a document and a school group booking a tour, and it hadn't changed in over a decade. I redesigned it for the agency Cofluence over four months in 2024, every screen built from CivicTheme and tested to WCAG 2.1 AA. The site was organised around what the institution publishes, so neither audience could see which part of it belonged to them. Colour became the signal: purple for the four working sections, gold for the three built for the public, repeating in the bar above the header, the active tab and the underline beneath each menu panel. Colour alone carries structure badly, because it vanishes for anyone who can't separate the two hues, so every one of those also carries its name in text.

  • UX Designer

It went to the client as a Figma file and a working prototype, drawn from Mantine so the developers got components they already had. A network graph draws people, genes or bank accounts as points and the relationships between them as lines, and this one puts that analysis in a browser, as open source, for researchers who read data fluently and don't write code. The client had built the engine, the interface didn't exist yet, and I was the sole designer for three months. Analytics tools mostly lead with actions, which breaks the moment an analyst works with one group of people: making every influencer larger, darker and labelled meant opening four screens and stating the same criteria in each. So I moved objects above actions. A node, an edge or a group now holds its own colour, size, labels and filters, the way a shape in Figma carries its properties.

  • UX Designer

The wireframes were in front of investors before the file was finished, and the company raised its first $50,000. Independent film hires on who you know, so pay rests on the word of a stranger and the job leaves no record either party can point to afterwards. Framehouse holds the fee in escrow, releases it once both people confirm the work happened, and writes a credit to both profiles at the end. I was the only designer on it, for three months, across posting, hiring, escrow, delivery, disputes and the credit that outlasts the job. Every profile carried a stone that counted jobs completed, but everyone on Framehouse is verified before they arrive, so that was measuring busyness rather than trust. I rebuilt it around secured payment — the one claim on a profile nobody can self-report.

  • UX Designer

The finished tool has one navigation column, and it shrinks to a strip of icons whenever the cluster needs the room. Kubernetes runs software across dozens of machines, a cluster changes continuously, and a command line answers one question at a time, so this tool puts a whole running cluster on one desktop screen. I was the sole designer, for two months, and I benchmarked the work against Lens and Octant first. The difficulty in both wasn't any single screen, it was how much room the interface held permanently, so I set one test for every element: what does it cost the cluster in space, and what does the cluster get back? The saved-cluster list moved into a catalogue, the resource tree got a collapsed state, and the terminal left the window entirely, because reading logs as they arrive wants width more than anything else in the product. Delivered as a Figma file with a prototype and documentation, drawn from shadcn/ui.

  • UX Designer

Work experience· 5 roles

Lead UX Designer · This is HankMay 2026 – Aug 2026 · 4 mos

• Led the information architecture and content modelling for a B2B website, working with the agency team through to handover. • Audited the existing structure against sixteen months of site analytics, search queries, paid search terms and a brand visibility audit weighted to R&D, procurement and VP level. • Mapped the current navigation and proposed a new structure. • Produced a full internal sitemap, a four-pillar content framework, six defined article types and an article skeleton applied end to end. • Planned the URL structure and redirects for every page that moved. • Wrote the content model for the developers to build from in Payload CMS, including fields and relations. • Designed search and AI visibility into the architecture.

UX and Product Designer · FramehouseJan 2026 – Apr 2026 · 4 mos

• Designed a hiring platform for the independent film industry as the sole designer, working directly with the founder. • Built the product around escrow, verified outcomes and pay transparency, including the failure paths. • Created the product strategy alongside the design. • Designed the full lifecycle, from posting a role through hiring, escrow, delivery and disputes to the verified credit that stays on both profiles. • Built a component library and colour palette. • Wrote a documentation set describing how the platform works before it describes a single screen. • Produced the wireframes that went in front of investors before the file was finished; the company raised its first $50,000.

UX Researcher · UNADec 2024 – May 2025 · 6 mos

• Volunteer researcher on the UX team for a wellbeing SaaS mobile app, working inside an agile product team. • Ran usability testing and heuristic evaluation across the product. • Analysed and synthesised user feedback to identify usability issues. • Produced a literature review on hormonal health that fed into the design strategy. • Translated findings into recommendations for the designers and product managers on the team.

UX Designer · CofluenceMar 2024 – Jun 2024 · 4 mos
UX Designer · Self-employedOct 2023 – Present · 3 yrs 2 mos

Education

BSc (Honours) Psychology · The Open University2020 – 2024
Professional Diploma in UX Design · UX Design Institute2030 – 2026

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