I'm a freelance illustrator and 3D character designer passionate about creating visually rich, story-driven worlds. I'm especially drawn to character creation and UX/UI design, believing that a well-crafted user experience is as important as a striking image. I’m excited to bring my skills to a collaborative team and help develop lively characters and environments that feel intuitive and engaging. In my work, I blend 2D illustration, 3D modeling, texturing, and shading to build immersive assets. I’ve led pre-production planning, storyboarding, and character design, and I enjoy driving the visual development from concept to on-screen presence. I work with 3D software like Blender, ZBrush, Substance Painter, and Autodesk Maya, and I craft both digital and traditional artwork for a range of projects, from character sheets to posters and game assets. I’m comfortable generating mockups, designing characters and props, and optimizing models for real-time environments.

Coralie

I'm a freelance illustrator and 3D character designer passionate about creating visually rich, story-driven worlds. I'm especially drawn to character creation and UX/UI design, believing that a well-crafted user experience is as important as a striking image. I’m excited to bring my skills to a collaborative team and help develop lively characters and environments that feel intuitive and engaging. In my work, I blend 2D illustration, 3D modeling, texturing, and shading to build immersive assets. I’ve led pre-production planning, storyboarding, and character design, and I enjoy driving the visual development from concept to on-screen presence. I work with 3D software like Blender, ZBrush, Substance Painter, and Autodesk Maya, and I craft both digital and traditional artwork for a range of projects, from character sheets to posters and game assets. I’m comfortable generating mockups, designing characters and props, and optimizing models for real-time environments.

Available to hire

I’m a freelance illustrator and 3D character designer passionate about creating visually rich, story-driven worlds. I’m especially drawn to character creation and UX/UI design, believing that a well-crafted user experience is as important as a striking image. I’m excited to bring my skills to a collaborative team and help develop lively characters and environments that feel intuitive and engaging.

In my work, I blend 2D illustration, 3D modeling, texturing, and shading to build immersive assets. I’ve led pre-production planning, storyboarding, and character design, and I enjoy driving the visual development from concept to on-screen presence. I work with 3D software like Blender, ZBrush, Substance Painter, and Autodesk Maya, and I craft both digital and traditional artwork for a range of projects, from character sheets to posters and game assets. I’m comfortable generating mockups, designing characters and props, and optimizing models for real-time environments.

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Language

English
Fluent

Work Experience

Intern at Surface Digital
January 1, 2024 - November 14, 2025
Support on digital art projects focusing on 3D modeling, texture painting, and asset integration; collaborated with team to develop concepts and refine assets for production.
3D Modeler at ART FX
December 31, 2023 - December 31, 2023
Modeling and texturing of character assets; collaborated with art director and animation team; produced 3D assets for film and game pipelines.
Director & Generalist Artist at COEUR DE VILLE EN LUMIÈRE
December 31, 2021 - December 31, 2021
Creative direction and generalist art duties; led art direction for projects; contributed to 2D/3D assets.
2D Animator & Artist at ART FX
December 31, 2021 - December 31, 2021
2D animation and character design for various projects; created storyboards and asset animations.

Education

Add your educational history here.

Qualifications

Audience Choice Award (Young Audience)
January 11, 2030 - November 14, 2025

Industry Experience

Media & Entertainment, Software & Internet, Professional Services