My name is Cornel Doornebosch, I'm a CG Artist and Garment Technologist based in Barcelona. I've been working as a digital artist for 6 years now, building off of my foundation in Fashion Design and Textile Technologies, I have grown into the multidisciplinary 3D artist I am today, thanks to a number of projects for global clients like Nike, Hyundai, Karl Lagerfeld, and MANGO. My foundation in fashion design and textile technologies gives me a particularly strong understanding of materials, PBR workflows, cloth simulations, and surface realism. Whereas the further work in general 3D design for both commercial and independent studio jobs, has given me the technical knowhow to deliver high profile, well-rounded assets, that feel both technically accurate and visually compelling.

Cornel Doornebosch

My name is Cornel Doornebosch, I'm a CG Artist and Garment Technologist based in Barcelona. I've been working as a digital artist for 6 years now, building off of my foundation in Fashion Design and Textile Technologies, I have grown into the multidisciplinary 3D artist I am today, thanks to a number of projects for global clients like Nike, Hyundai, Karl Lagerfeld, and MANGO. My foundation in fashion design and textile technologies gives me a particularly strong understanding of materials, PBR workflows, cloth simulations, and surface realism. Whereas the further work in general 3D design for both commercial and independent studio jobs, has given me the technical knowhow to deliver high profile, well-rounded assets, that feel both technically accurate and visually compelling.

Available to hire

My name is Cornel Doornebosch, I’m a CG Artist and Garment Technologist based in Barcelona. I’ve been working as a digital artist for 6 years now, building off of my foundation in Fashion Design and Textile Technologies, I have grown into the multidisciplinary 3D artist I am today, thanks to a number of projects for global clients like Nike, Hyundai, Karl Lagerfeld, and MANGO.

My foundation in fashion design and textile technologies gives me a particularly strong understanding of materials, PBR workflows, cloth simulations, and surface realism. Whereas the further work in general 3D design for both commercial and independent studio jobs, has given me the technical knowhow to deliver high profile, well-rounded assets, that feel both technically accurate and visually compelling.

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Experience Level

Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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Language

Dutch
Fluent
English
Fluent
Spanish; Castilian
Advanced
French
Intermediate

Work Experience

Garment Digitizer at Builders Club × Nike
June 1, 2025 - July 1, 2025
Full digitization of the old-, and new 2026 NFL Nike kits. Contributing to Builders Club digital fashion workflow, ensuring accurate garment topology and textile behavior for digital visualization for the release of the new kits. Ensuring pattern integrity in 3D assets, 3D prototyping and simulation, texturing; , creation of digital twins of physical products.
Garment Digitizer at Builders Club × Hyundai
October 1, 2023 - November 1, 2023
Creation of a digital twin of one of Jeremy Scott's dresses of his collection for Hyundai's fashion initiative called Re:Style. Translating designs into precise digital garment assets and ensuring compatibility with production pipelines.
3D Modeler / CG Artist at HAIAgency × Pinscher
October 1, 2023 - November 1, 2023
Creation of 3D models and assets for Amsterdam based fatbike brand Pinscher. Delivery of polished renders and materials used for commercials and e-commerce.
Garment Digitizer at Six N Five × Mango
August 1, 2024 - September 1, 2024
Garment digitization of a Mango performance jacket, maintaining high fidelity of patterns and fit across digital assets, delivering a digital twin ready for the creation of digital visualizations for product advertisement purposes.
CGI / VFX Artist at Folch
April 1, 2025 - December 1, 2025
Creation of digital visualizers for Folch's master's program called Beyond Branding at Elisava University. The process involved the translation of physical motion capture data into a series of conceptual product visualizations, connected to the culinairy world. Highlighting various cooking methods/food manipulations through physical motion.
CGI Artist & Digital Fashion Designer at Franc Studio
February 1, 2023 - March 1, 2025
Freelance CGI Artist and digital Fashion Designer delivering 3D assets and digital garments for brand collaborations, advertisement and commercial projects across a wide range of industries. General 3D design including, 3D modeling, texturing, lighting and composition, motion graphics, rendering; full project scope.
Garment Digitalizer at Builders Club × Hyundai
March 1, 2023 - March 1, 2023
Creation of a digital twin of a Jeremy Scott dress part of the collection for Hyundai’s digital fashion initiative called Re:Style, collaborating with the design team at Builders Club.
CGI and VFX Artist at Folch
April 1, 2025 - December 1, 2025
Translation of physical motion capture data into a conceptual product; resulting in a series of visualizers connected to the culinary world through the lens of physical motion and conceptual industrial product design, for Folch's master's program called Beyond Branding at Elisava University of Design and Engineering.
Garment Digitizer at Six N. Five × MANGO
August 1, 2024 - September 1, 2024
Garment digitization of a Mango performance jacket, maintaining high fidelity of patterns and fit across digital assets, delivering a digital twin ready for the creation of digital visualizations for product advertisement purposes.
3D Modeler/Artist at HAI Agency × Pinscher
October 1, 2023 - November 1, 2023
Creation of 3D models and assets for Amsterdam based fatbike brand Pinscher. Delivery of polished renders and materials used for commercials and e-commerce.

Education

Bachelor's in Fashion Design & Textile Technologies at Amsterdam Fashion Institute
January 1, 2016 - January 1, 2020
Archviz Course at Remote
January 1, 2025 - January 1, 2025
ComfyUI Course at Remote
January 1, 2025 - January 1, 2025
Bachelor of Arts in Fashion Design & Textile Technologies at Amsterdam Fashion Institute
January 1, 2016 - January 1, 2020

Qualifications

Arch viz Course
January 1, 2025 - January 1, 2025
Comfort UI Course
January 1, 2025 - January 1, 2025

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Professional Services, Retail, Manufacturing, Consumer Goods, Education, Computers & Electronics