Hi, I’m Jordan Cosma—an animator and character designer with 8 years of traditional art experience, focused on creating inspiring, unique characters for film, TV, and video games. I love taking a design brief and turning it into creative, polished character concepts, then supporting them through the animation and game-asset workflow so they’re easy for others to use and implement. I studied Animation and Game design at Swinburne University of Technology (2019–2023), strengthening both my 2D and 3D character design skills and learning how teams collaborate from concept to production. Alongside my study and freelancing, I’ve supported students as an arts assistant/curator and delivered mascot and character work for real organisations—always taking pride in the final result and enjoying the creative process from start to finish.

Jordan Cosma

Hi, I’m Jordan Cosma—an animator and character designer with 8 years of traditional art experience, focused on creating inspiring, unique characters for film, TV, and video games. I love taking a design brief and turning it into creative, polished character concepts, then supporting them through the animation and game-asset workflow so they’re easy for others to use and implement. I studied Animation and Game design at Swinburne University of Technology (2019–2023), strengthening both my 2D and 3D character design skills and learning how teams collaborate from concept to production. Alongside my study and freelancing, I’ve supported students as an arts assistant/curator and delivered mascot and character work for real organisations—always taking pride in the final result and enjoying the creative process from start to finish.

Available to hire

Hi, I’m Jordan Cosma—an animator and character designer with 8 years of traditional art experience, focused on creating inspiring, unique characters for film, TV, and video games. I love taking a design brief and turning it into creative, polished character concepts, then supporting them through the animation and game-asset workflow so they’re easy for others to use and implement.

I studied Animation and Game design at Swinburne University of Technology (2019–2023), strengthening both my 2D and 3D character design skills and learning how teams collaborate from concept to production. Alongside my study and freelancing, I’ve supported students as an arts assistant/curator and delivered mascot and character work for real organisations—always taking pride in the final result and enjoying the creative process from start to finish.

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Work Experience

Arts assistant / curator at John Paul College Frankston
February 1, 2019 - Present
Worked with students aged 12–18 to develop their art and design skills, supported creative instruction, and helped prepare artwork for display spaces. Also edited video reels and created digital and traditional example artworks to support learning and showcase student work.
Freelance character and mascot artist at Various clients
January 1, 2017 - Present
Designed and executed high-quality mascot and character artwork for client use across branding and signage. Produced mascot/character art displayed on cricket club uniforms and exterior signage, and created character designs tailored to Pharmacy Alliance “healthcare heroes” shown on interior signage and newsletters. Completed additional commissions including logos, paintings, and website assets in both 3D and 2D.

Education

Bachelor of Games and Animation at Swinburne University of Technology
March 1, 2019 - November 1, 2023

Qualifications

Add your qualifications or awards here.

Industry Experience

Education, Media & Entertainment, Gaming