Hi, I’m Jordan Cosma—an animator and character designer with 8 years of traditional art experience, focused on creating inspiring, unique characters for film, TV, and video games. I love taking a design brief and turning it into creative, polished character concepts, then supporting them through the animation and game-asset workflow so they’re easy for others to use and implement.
I studied Animation and Game design at Swinburne University of Technology (2019–2023), strengthening both my 2D and 3D character design skills and learning how teams collaborate from concept to production. Alongside my study and freelancing, I’ve supported students as an arts assistant/curator and delivered mascot and character work for real organisations—always taking pride in the final result and enjoying the creative process from start to finish.
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