I’m Greg an game developer based in Centurion, South Africa, with 4 years of experience taking games from concept through release. I’ve designed, programmed, tested, and shipped titles independently, building engaging player experiences through strong gameplay programming, game mechanics, UI/UX, and level design.
I’m also comfortable managing the entire publishing and live-ops cycle, including builds, store submissions, updates, bug fixes, and marketing optimization. From solo projects like Shadow Chaser and Keep Out to founding development efforts along the way, I enjoy learning new tools quickly and collaborating effectively to deliver polished, fun games.
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