Hey there! I’m Caylan, a fantasy fiend with a passion for 3D, stylized, polished game-play systems. My main focus is stylized environment art, but I regularly practice both design and programming as I find it helps me know how the environments I’m developing can function while retaining a high level of quality.
I developed in the Unity URP during my time studying; having since become proficient in the open-source Godot engine and I continually apply feedback from peers to refine visuals and gameplay. I’ve led art and design tasks across projects, including producing 3D assets with a cohesive aesthetic, and I’ve documented progress through regular reports to lecturers.
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A game about building the world as best you can. You take turns placing terrain tiles on a revolving board, and depending on previously placed terrain you can create completely new biomes through tile combos.
This is my entry into the GMKT 2025 Game Jam. It’s my first ever jam entry and I’m pretty chuffed with how it turned out! Over the four day sprint had a lot of fun learning how the GODOT engine handles raycasting.
You can check it out here!
https://www.twine.net/signin
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