Dinar Ismagilov
Self-taught Unity developer with 3+ years of commercial experience focused on shipping 3D hyper-casual mobile games, WebView-based applications, and performance-driven App Store/Google Play creatives for…
About
Self-taught Unity developer with 3+ years of commercial experience focused on shipping 3D hyper-casual mobile games, WebView-based applications, and performance-driven App Store/Google Play creatives for Gambling/Betting. I work well solo or in teams, take ownership of delivery, and solve real production problems.
Experienced in gameplay module development, ads/IAP/analytics integration, project coordination, mentoring, and direct client communication. Known as a practical, product-oriented developer who prioritizes iteration, optimization, and measurable outcomes.
- 6 years' experience
- Joined August 2026
Languages
- EnglishIntermediate
- RussianAdvanced
Industry experience
- Gaming
- Media & Entertainment
- Software & Internet
Work experience· 4 roles
Created ASO packs (icons, banners, creatives) for both App Store and Google Play focused on CTR optimization and competitive positioning in the Gambling/Betting vertical. Produced design assets using Figma for ongoing app marketing needs.
Developed gameplay modules for WebView applications with promotional offers. Implemented game logic, coordinated team tasks, participated in hiring and managing salaries, and managed delivery timelines. Communicated directly with the client and ensured project completion.
Built hyper-casual 3D mobile games. Started as a junior and was promoted to senior after half a year. Worked solo for part of the time and also led a small team (3 developers and designers), including mentoring and interviews, plus support for publishing and releases.
Education
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