Hi, I’m Jimmy, a Sydney-based Game Developer specializing in Unity and C#. With a Bachelor of Game Design and Development from Macquarie University, I excel at partnering with artists and creators to turn their visual concepts into highly polished, playable games.
I have a proven track record of delivering end-to-end projects. Recently, I was the Programmer for a 2.5D action game officially selected for the SXSW Sydney student games showcase, and I developed the systems for a title that won the Judges’ Award at the MACS & MAGE Game Jam. I have strong experience in 2D/2.5D mechanics, UI/UX implementation, and rapid prototyping.
Because I have a background in both programming and design, I speak the same language as visual artists. I know how to handle assets, manage clean GitHub pipelines, and write functional code that perfectly captures the intended “game feel.” If you have the art and the vision, I have the technical skills to bring it to life!
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