Available to hire
Hi, I’m Gabrielle Dudley, a 2D UI designer and artist based in Montpellier, France. I blend UI/UX thinking with strong visual sensibilities to craft interfaces and assets that feel both aesthetically refined and practically effective. I enjoy collaborating with cross-disciplinary teams to explore new concepts and deliver work that is elegant, functional, and user-friendly.
I’m passionate about exploring new projects, prototyping ideas quickly, and shaping visuals that support engaging experiences. I’m drawn to projects that require a thoughtful mix of art direction and hands-on design, from icons and assets to responsive interfaces and motion design.
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Language
French
Fluent
English
Advanced
Work Experience
2D Artist / UI Designer at Mid Gar Studio
August 4, 2024 - July 31, 2025Creation of 2D assets for games and web projects: icons, concept props, and VFX concepts; character design refinement; UI integration using Unreal Engine; involvement in UI/UX workflows and asset production for web and interactive experiences (2024-01-01 to 2025-01-01).
Education
Master en Direction Artistique at Formation Arts Up
January 1, 2018 - January 1, 2023Qualifications
Industry Experience
Media & Entertainment, Software & Internet, Gaming, Professional Services
Skills
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Expert
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