I’m a UK-based sound designer and audio editor with a BA (Hons) in Electronic Music Production, specialising in immersive audio for games, film, video, and interactive media.
I create sound effects, foley, ambience, dialogue edits, and full audio redesigns for cinematic and gameplay projects, with experience inspired by titles like The Witcher 3, Hollow Knight, Portal 2, and Inception. I also work with FMOD and Unity for interactive audio implementation.
I use Ableton Live, Reaper, and FMOD Studio to deliver clean, polished, and well-structured audio tailored to each project.
I’m open to collaborations in games, film, post-production, and multimedia—get in touch if you need high-quality, detail-focused sound design.
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This Sound Redesign focuses on ambience and UI sound effects.
This is a sound design demo reel as part of my University final project.
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