Hi, I’m Dani Donadi, a Thea Award–winning composer, audio director, and sound designer with 20+ years shaping immersive sonic environments for themed entertainment, AAA IPs, film, and games. I blend elite orchestral scoring (directing 100-piece symphony orchestras) with hands-on expertise in interactive audio middleware, spatial VR audio, and on-site integration to deliver cohesive, world-class sound identities.
My work defines musical identities for major IPs and cultural milestones worldwide, including Nintendo and Universal Studios projects. From leading cross-disciplinary audio pipelines at Six Flags Qiddiya to shaping award-winning soundscapes for Super Nintendo World, I thrive on turning creative concepts into tangible, high-impact sonic experiences across attractions and digital worlds.
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This is a cinematic mashup of the last 10 years of music compositions for Theme Parks, Video Games, Films, Television Programs and other Multimedia projects.
I wrote, re-arranged and produced all the Music/Sound Design of the Super Nintendo World theme parks around the world:
We worked on the onsite integration and game implementation (some attractions are run by Unity game engine)
Super Nintendo World - Universal Studios Japan - 2021
Donkey Kong Country - Universal Studios Japan - 2024
Super Nintendo World - Universal Studios Hollywood - 2023
Super Nintendo World - Universal Epic Universe - Orlando - 2025
Donkey Kong Country - Universal Epic Universe - Orlando - 2025
For this massive theme park project, I was asked to assemble a team of audio professionals to handle the Audio Design of the entire park. We wrote and produced hundreds of music segments and sound effects.
The park opened in December 2025.
This is the music of the them park.
I wrote the music for the attraction and sound designed all the visual media.
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