I’m a concept artist and illustrator with 15+ years of experience translating ideas into clear, compelling visuals across games, film, and technical industries. I specialize in sci-fi environments, cinematic storytelling, and visual development, blending solid design fundamentals with hands-on production experience in 3D, animation, and rendering.
I bring a hybrid mindset: creative exploration grounded in real-world constraints, enabling me to develop ideas that are both imaginative and production-ready. Based in Santiago, Chile, I’m open to remote freelance or full-time roles and excited to collaborate on games, film, and illustration projects.
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This is a project I’m collaborating in as artist
These are examples of collaborative projects were I was in charge of bringing rough ideas and napkin sketches to proper industrial design concepts.
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