Available to hire
Hi, I’m Daniel Alejandro Espinosa, a versatile 3D artist and gameplay developer based in Mexico City. I specialize in building playable systems in Unreal Engine 5, modelling main characters, and creating high-detail 3D props, all while collaborating across disciplines to turn ideas into engaging experiences.
I love leading blueprint-driven gameplay development, prototyping mechanics, and delivering polished visuals through the full pipelinefrom concept to in-engine implementation. I’m always learning and eager for new challenges in game development.
Experience Level
Expert
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Intermediate
Language
Spanish; Castilian
Fluent
English
Advanced
Japanese
Beginner
Work Experience
Game Tester QA at Keywords Studios México
January 1, 2022 - January 1, 2023Conducted QA testing, debugging, and bug reporting for titles from six major game companies, leading investigations into four major bug issues.
Education
Animation and Interactive Technology Engineering at Universidad Del Valle de México
September 1, 2020 - January 1, 2026Appreciation and analysis of contemporary video games at Universidad Nacional Autónoma de México
June 1, 2018 - November 1, 2019Qualifications
Industry Experience
Gaming, Media & Entertainment, Software & Internet
Experience Level
Expert
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Intermediate
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