Daniel Saegeb
Narrative and concept designer focused on storytelling and character-driven worlds across games and YA fantasy.
About
Narrative and concept designer focused on storytelling and character-driven worlds across games and YA fantasy. I write scripts for major IPs while preserving each brand’s voice, and I develop concept art and visual storytelling for production-ready results.
I lead end-to-end creative workflows—production pipelines, collaboration with artists/animators, and community or marketing growth—delivering bite-sized adaptations and complete worldbuilding for ongoing series.
- 4 years' experience
- Joined August 2026
Skills· 8
Languages
- EnglishFluent
- Hebrew (modern)Fluent
- FrenchIntermediate
Industry experience
- Education
- Gaming
- Media & Entertainment
- Non-Profit Organization
Work experience· 5 roles
Wrote scripts for major IPs including PAW Patrol while maintaining each brand’s established tone, characters, and narrative structure. Developed series of bite-sized mini-sodes by adapting full-length episodes into concise, child-friendly stories. Collaborated with animators and concept artists to ensure scripts aligned with educational and production goals.
Developed and taught an advanced Concept Art course through the lens of visual storytelling for video games. Designed industry-oriented assignments and evaluated student work with feedback as if in a professional environment.
Designed and built game levels and refined levels created by others according to the game’s narrative and cinematic moments. Produced levels in close collaboration with illustrators, animators, and 3D artists, meeting deadlines and refining the production pipeline.
Education
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