Available to hire
Narrative and concept designer focused on storytelling and character-driven worlds across games and YA fantasy. I write scripts for major IPs while preserving each brand’s voice, and I develop concept art and visual storytelling for production-ready results.
I lead end-to-end creative workflows—production pipelines, collaboration with artists/animators, and community or marketing growth—delivering bite-sized adaptations and complete worldbuilding for ongoing series.
Experience Level
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Language
English
Fluent
Hebrew (modern)
Fluent
French
Intermediate
Work Experience
Narrative Designer at Spin Master
January 1, 2026 - PresentWrote scripts for major IPs including PAW Patrol while maintaining each brand’s established tone, characters, and narrative structure. Developed series of bite-sized mini-sodes by adapting full-length episodes into concise, child-friendly stories. Collaborated with animators and concept artists to ensure scripts aligned with educational and production goals.
Concept Art Lecturer at Holon Institute of Technology
January 1, 2025 - PresentDeveloped and taught an advanced Concept Art course through the lens of visual storytelling for video games. Designed industry-oriented assignments and evaluated student work with feedback as if in a professional environment.
Level Designer at iCy Ghost
January 1, 2024 - January 1, 2025Designed and built game levels and refined levels created by others according to the game’s narrative and cinematic moments. Produced levels in close collaboration with illustrators, animators, and 3D artists, meeting deadlines and refining the production pipeline.
Writer, Co-Creator at The Dissonant
January 1, 2024 - PresentCreated scripts, world, characters, and narrative for an ongoing YA fantasy series. Managed production from concept to publication including recruiting artists, coordinating collaborators, and establishing an efficient production pipeline. Led marketing and community growth reaching thousands of readers through organic promotion.
Concept Artist, Game Designer at Spring Games Ltd
January 1, 2022 - January 1, 2025Shaped the visual identity of the game Smash Cup from early development, helping establish a cohesive visual language across departments. Designed playable characters including abilities, roles, and stat balance.
Education
Visual Development at Idea Academy, Rome, Italy
September 1, 2019 - July 1, 2020Fine Arts at École Émile-Cohl, Lyon, France
September 1, 2017 - July 1, 2019Fine Arts at École Émile-Cohl, Lyon, France
September 1, 2017 - July 1, 2019Visual Development at Idea Academy, Rome, Italy
September 1, 2019 - July 1, 2020Qualifications
Industry Experience
Education, Gaming, Media & Entertainment, Non-Profit Organization
Experience Level
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
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