I'm Daniel Veremei, a Senior iOS Engineer and Mobile Lead with 7+ years of experience building apps across fintech, AI, media, entertainment, utilities, IoT, and creator platforms. I design scalable architectures and ship end-to-end products, from scratch to production, with a focus on maintainability, performance, and delightful user experience. I've collaborated with founders, product, design, and backend teams in both in-house and outsourcing setups. I enjoy turning ideas into robust mobile solutions, mentoring engineers, and driving data-informed decisions through analytics and A/B testing. I'm comfortable working across iOS, iPadOS, macOS, and tvOS, and I routinely set up CI/CD pipelines and modular architectures to accelerate delivery.…

Daniel Veremei

I'm Daniel Veremei, a Senior iOS Engineer and Mobile Lead with 7+ years of experience building apps across fintech, AI, media, entertainment, utilities, IoT, and creator platforms. I design scalable architectures and ship end-to-end products, from scratch to production, with a focus on maintainability, performance, and delightful user experience. I've collaborated with founders, product, design, and backend teams in both in-house and outsourcing setups. I enjoy turning ideas into robust mobile solutions, mentoring engineers, and driving data-informed decisions through analytics and A/B testing. I'm comfortable working across iOS, iPadOS, macOS, and tvOS, and I routinely set up CI/CD pipelines and modular architectures to accelerate delivery.…

Available to hire

I’m Daniel Veremei, a Senior iOS Engineer and Mobile Lead with 7+ years of experience building apps across fintech, AI, media, entertainment, utilities, IoT, and creator platforms. I design scalable architectures and ship end-to-end products, from scratch to production, with a focus on maintainability, performance, and delightful user experience.

I’ve collaborated with founders, product, design, and backend teams in both in-house and outsourcing setups. I enjoy turning ideas into robust mobile solutions, mentoring engineers, and driving data-informed decisions through analytics and A/B testing. I’m comfortable working across iOS, iPadOS, macOS, and tvOS, and I routinely set up CI/CD pipelines and modular architectures to accelerate delivery.

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Experience Level

Expert
Expert
Expert

Language

English
Fluent

Work Experience

Founding Engineer / Lead iOS Engineer at SRG+
January 1, 2023 - January 1, 2025
Transitioned from consultant to Founding Engineer / Lead iOS Engineer. Took ownership of mobile direction, app design, and collaboration with founders. Reworked MVP into a scalable modular product. Built and maintained apps across iOS, iPadOS, macOS, and tvOS. Designed architecture, development workflows, CI/CD, and release processes. Implemented subscription-based monetization. Designed collaboration features for brands and content creators. Mentored engineers and coordinated mobile development. Introduced analytics, A/B testing, and structured user feedback. App Clips using NFC/QR for offline acquisition contributed to early traction (≈10,000 paying users by late 2025).
Founder & Lead iOS Engineer at SRG+ GmbH
January 1, 2023 - January 1, 2025
Transitioned from consultant to founder; owned the mobile direction and application design; redesigned MVP into a scalable modular product; built and maintained applications across iOS, iPadOS, macOS, and tvOS; designed architecture, development workflows, CI/CD, and release processes; implemented subscription-based monetization; designed collaboration features for brands and content creators; mentored engineers and coordinated mobile development; introduced analytics, A/B testing, and structured user feedback; initiated App Clips for offline user acquisition using NFC/QR codes
Senior iOS Engineer at Othis Technology GmbH
January 1, 2022 - Present
Joined as a second engineer and sole iOS developer at the start of the project; developed and launched the iOS application from scratch; later added iPadOS support; designed mobile architecture (UI and core layers); set up CI/CD pipelines and initiated CI/CD foundations for backend and web; documented architecture and onboarding materials; collaborated with founders, backend, design, and business teams on product and API design; implemented analytics, logging, and user feedback mechanisms; achieved a 99.9% crash-free rate; MVP launched within 2 months; improved onboarding and development processes; delivered demo features for business conferences in Austria, Germany, and the Netherlands
Senior iOS Engineer at EPAM Systems
January 1, 2021 - January 1, 2022
Worked on multiple iOS applications across IoT, e-commerce, business, and health domains; participated in feature development with distributed cross-functional teams; increased automated test coverage from 15% to 55%; introduced unit and integration testing practices using XCTest and Quick/Nimble; contributed to establishing test practices; worked with CI/CD pipelines based on Fastlane and Jenkins; mentored junior engineers and spoke at internal technical events
iOS Engineer at Qulix Systems
January 1, 2020 - January 1, 2021
Developed subscription-based iOS applications in music and health domains. Worked with Core ML and Vision frameworks. Used Turicreate, Create ML, and TensorFlow for ML experiments. Implemented background media processing. Added sharing functionality to Instagram and Facebook Stories. Contributed to improving app visibility and organic reach.
Senior iOS Engineer at Qulix Systems
January 1, 2020 - January 1, 2021
Developed subscription-based iOS applications in Music and Health domains; worked with Core ML and Vision frameworks; used TensorFlow; implemented background media processing; added sharing functionality; improved organic reach on social networks
iOS Engineer at MediaCube Ltd
January 1, 2019 - January 1, 2020
Developed entertainment iOS applications including piano games; worked on chat-based horror story apps; developed live wallpaper applications; implemented in-app purchases; integrated advertising SDKs; analyzed data and conducted A/B testing; collaborated with analytics tools.
Senior iOS Engineer at MediaCube Ltd
January 1, 2019 - January 1, 2020
Developed entertainment iOS applications including piano games; worked on chat-based horror story applications; developed live wallpaper applications; implemented in-app purchases; integrated advertising SDKs; worked with analytics and remote config; conducted A/B testing

Education

Bachelor's Degree in Information Technology at Belarusian State University of Informatics and Radio Electronics
January 1, 2016 - January 1, 2020
Bachelor's Degree in Information Technology at Belarusian State University of Informatics and Radioelectronics
January 1, 2016 - January 1, 2020

Qualifications

Add your qualifications or awards here.

Industry Experience

Software & Internet, Media & Entertainment, Financial Services, Professional Services, Other

Experience Level

Expert
Expert
Expert

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