Daniele Gavenait

Available to hire

Sound designer and composer specializing in video games and interactive media.

About

Sound designer and composer specializing in video games and interactive media. Experienced in designing and implementing interactive audio systems with Unity and Wwise, composing adaptive music, creating sound effects, producing voice-over, and collaborating closely with multidisciplinary teams.

Passionate about crafting immersive fantasy worlds through music, sound design, and player-driven audio experiences.

  • Joined November 2024

Industry experience

  • Media & Entertainment
  • Gaming
  • Software & Internet
  • Education
  • Computers & Electronics
  • Professional Services

Projects · 4

Work experience· 11 roles

Lead sound designer & music composer (solo indie developer) · Ice Cream WonderlandJan 2024 – Present · 2 yrs 11 mos

Developed and released a solo game project from concept to deployment. Created all music, sound design, visual assets, and 3D models. Implemented gameplay systems and scripting, managed all aspects of production, design, and testing.

Electronic Music Production Teacher (Independent) · IndependentJan 2024 – Jan 2026 · 2 yrs 1 mo

Taught students the basics of Logic Pro X and electronic music composition. Researched how music shapes world-building, emotional engagement, and audience perception in fantasy games and movies. Analyzed soundtracks by Joe Hisaishi, Vangelis, and Daniel Rosenfeld, and discussed modern music production tools including AI-assisted music generation. Created an original animated short with three alternative soundtrack versions and conducted a user survey demonstrating how music influences perceived immersion and the fictional world.

Electronic Music Production Teacher · IndependentJan 2024 – Jan 2026 · 2 yrs 1 mo

Taught students the basics of Logic Pro X and electronic music composition. Researched how music shapes world-building, emotional engagement, and audience perception in fantasy games and movies. Analyzed soundtracks by Joe Hisaishi, Vangelis, and Daniel Rosenfeld while discussing modern soundtrack production tools, including AI-assisted music generation. Created an original animated short with three alternative soundtracks and conducted a user-supvey demonstrating how music affects perception and immersion.

Independent Game Developer · Ice Cream WonderlandJan 2024 – Present · 2 yrs 11 mos
Composer · The Legend of Pirates OnlineJan 2023 – Jan 2024 · 1 yr 1 mo
Lead Sound Designer & Music Composer · VR Studio NIEKOJan 2022 – Jan 2026 · 4 yrs 1 mo
Composer · Pepi PlayJan 2022 – Present · 4 yrs 11 mos
Lead Sound Designer & Music Composer · IEKOJan 2022 – Jan 2026 · 4 yrs 1 mo

Education· 7

Music Production · Tampere University of Applied Sciences2018 – 2024
Bachelor’s degree (Media and Arts - Music Production) · Tampere University of Applied Sciences2018 – 2024
Secondary education (Specialty - Graphic Art) · National M. K. Čiurlionis School of Art2012 – 2017
Bachelor’s degree (Music Production) · Tampere University of Applied Sciences, Media and Arts2018 – 2024

Certifications and awards

Bachelor's Degree in Music Production2018 – 2024
Academic research bachelor thesis: The Importance of Sound Tracks in World-Building of Fantasy Games and Movies2024 – 2026

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