I design and produce 3D and audiovisual content with a strong visual standard and a strategic approach, bringing clarity, coherence, and communicative value to institutional and digital projects. I specialize in 3D art and have experience in motion graphics, graphic design, video editing, and animation, standing out for my creativity, attention to detail, and professional autonomy.

Daniel Muñoz Zuñiga

I design and produce 3D and audiovisual content with a strong visual standard and a strategic approach, bringing clarity, coherence, and communicative value to institutional and digital projects. I specialize in 3D art and have experience in motion graphics, graphic design, video editing, and animation, standing out for my creativity, attention to detail, and professional autonomy.

Available to hire

I design and produce 3D and audiovisual content with a strong visual standard and a strategic approach, bringing clarity, coherence, and communicative value to institutional and digital projects.

I specialize in 3D art and have experience in motion graphics, graphic design, video editing, and animation, standing out for my creativity, attention to detail, and professional autonomy.

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Language

Spanish; Castilian
Fluent
English
Advanced

Work Experience

Intern – Communications Office at Secretary of Physical Infrastructure, Government of Antioquia
December 1, 2025 - December 1, 2025
Produced graphic and audiovisual assets for institutional campaigns, strengthening visual consistency and message clarity across digital environments and official presentations. Developed motion graphics and animated assets, and supported 3D generalist tasks, optimizing multi-format adaptation for different channels and audiences; created templates, visual kits, and graphic repositories that streamlined internal workflows and standardized visual identity.
3D Generalist at Freelance
November 1, 2024 - Present
End-to-end development of 3D projects, including modeling, texturing, and rendering, with a focus on visual quality and communication objectives. Autonomous project management and direct client communication, ensuring timeline compliance, quality control, and client satisfaction.
Sales Advisor at HelioFiestas
April 30, 2020 - December 31, 2020
Customer service and advisory, sales closing, and commercial management, strengthening communication, persuasion, and user-focused skills.

Education

Digital Entertainment Design Engineering at Universidad Pontificia Bolivariana (UPB)
January 1, 2020 - December 30, 2025

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Government, Professional Services
    paper Luces en la Oscuridad

    ‘Luces en la Oscuridad’ tells the story of Luna and Estela, two sisters who must overcome their fear of the dark to seize the opportunity to witness a beautiful sky that doesn’t come around every day. This animated project was created for virtual reality, aimed primarily at audiences over the age of 8.
    What did we want to achieve with this, and why virtual reality?
    The aim of this project was to create an experience that shows how fears can act as barriers, preventing us from embracing the colorful aspects of life. Using virtual reality allowed us to offer a fully immersive experience in the story, enabling users to feel the emotions and challenges of the characters in a safe and enriching way. Virtual reality is the perfect medium to explore fear in a tangible way, immersing the viewer in a world where they can interact with the elements of the story.

    https://www.twine.net/signin