Hi, I’m Daniel Rodríguez Orozco. I’m a software and art hybrid professional with a B.S. in Computer Science and over three years of game development and 3D animation experience. I enjoy collaborating across disciplines to merge code and art into engaging experiences, from gameplay systems to polished visuals. I’m passionate about user-centric design and UX research, including field testing, data analysis, and iterative design to validate user needs.
In multidisciplinary teams I thrive on turning ideas into functional, accessible products. I’m comfortable translating academic or client requirements into gameplay features, UI/UX flows, and robust technical implementations, while keeping a strong eye on performance, cross-browser compatibility, and thoughtful storytelling through interactive media.
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