I am Davide. I am deeply passionate about the world of visual effects (VFX) and computer graphics, believing that graphics are a powerful platform for launching emotions and storytelling.
I am a freelance 3D Artist, specialized in hard surface modeling, texturing, and LookDev. My comprehensive skill set also includes lighting, animation, rigging, and compositing, enabling me to oversee the entire project pipeline.
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I’ve contributed to several projects focused on creating custom aircraft for Microsoft Flight Simulator, taking on different responsibilities depending on the scope and needs of each project. In some cases, I oversaw the entire asset creation pipeline — from 3D modeling to UV layout and final texturing — while in others I specialized exclusively in the texturing phase, handling both UV optimization and material development. This range of roles has strengthened my versatility and allowed me to build a refined, production‑ready workflow aimed at delivering high‑quality visual results.
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