Spatial Designer and 3D Artist with an engineering foundation, specialized in creating immersive stage environments, live concert atmospheres, and large-scale experiential brand activations. Experienced in bridging high-concept visual storytelling with practical build feasibility, delivering complete 3D pipelines from initial spatial layouts and volumetric lighting to production-ready technical assets. Proven track record collaborating on high-profile productions for international artists (Karol G, Maluma, Feid) and top-tier global brands.

Daniel Vega Botero

Spatial Designer and 3D Artist with an engineering foundation, specialized in creating immersive stage environments, live concert atmospheres, and large-scale experiential brand activations. Experienced in bridging high-concept visual storytelling with practical build feasibility, delivering complete 3D pipelines from initial spatial layouts and volumetric lighting to production-ready technical assets. Proven track record collaborating on high-profile productions for international artists (Karol G, Maluma, Feid) and top-tier global brands.

Available to hire

Spatial Designer and 3D Artist with an engineering foundation, specialized in creating immersive stage environments, live concert atmospheres, and large-scale experiential brand activations. Experienced in bridging high-concept visual storytelling with practical build feasibility, delivering complete 3D pipelines from initial spatial layouts and volumetric lighting to production-ready technical assets.
Proven track record collaborating on high-profile productions for international artists (Karol G, Maluma, Feid) and top-tier global brands.

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Language

Spanish; Castilian
Fluent
English
Fluent
French
Intermediate

Work Experience

Creative Director at Altus Estudios
August 25, 2026 - Present
Directed 3D motion graphics, stage visual content, and spatial renderings for advertising, retail displays, and experiential live event campaigns. Developed storyboards, dynamic styleframes, and 3D animation sequences to elevate audience immersion across physical and digital event touchpoints.
3D Experiential & Environment Designer at Company X Marketing
July 1, 2024 - Present
Spearhead end-to-end 3D spatial design and rendering for experiential marketing activations, trade show environments, and brand installations for major US clients (Byoma, K18, L'Anza). Translate brand identities into dynamic spatial environments, creating detailed 3D assets, lighting studies, and immersive walkthrough decks that drive client approvals
Lead 3D Experiential & Spatial Designer at BreakfastLive
April 8, 2024 - Present
Lead 3D conceptualization, spatial layout design, and visual atmosphere for major live music festivals, mass concerts, and headline artist activations. Collaborate directly with creative directors and stage production crews to translate performance narratives into large-scale stage geometry, scenic structures, and immersive spatial activations. Produce high-fidelity 3D visual decks, volumetric lighting concepts, spatial maps, and technical renderings for pitches and on-site buildout execution.
3D Experiential Designer at Breakfast Club
May 12, 2022 - April 8, 2024
Engineered 3D spatial models, stage floor plans, and experiential site layouts for music festivals and high-impact brand activations (Coca-Cola, Sprite, Corona, Absolut). Maintained seamless alignment between initial creative visualizations and technical on-site build specs.
Co-Founder & Creative Director at Altus Estudios
January 1, 2022 - January 1, 2024
Directed 3D motion graphics, stage visual content, and spatial renderings for advertising, retail displays, and experiential live event campaigns. Developed storyboards, dynamic styleframes, and 3D animation sequences to elevate audience immersion across physical and digital event touchpoints.
Design Engineer at KLEF
January 1, 2020 - January 1, 2022
Developed precision 3D CAD models, structural fabrication specs, and joinery details to ensure technical feasibility between design intent and manufacturing.

Education

Product Design Engineering, Applied Engineering to Design at Universidad EAFIT
January 1, 2020 - December 31, 2024
B.S. in Product Design Engineering at Universidad EAFIT
January 11, 2030 - August 25, 2026

Qualifications

AR & ARCore Development
January 11, 2030 - August 25, 2026
Modern Product Management
January 11, 2030 - August 25, 2026
Interactive & C Programming / Physical Computing
January 11, 2030 - August 25, 2026

Industry Experience

Media & Entertainment, Professional Services, Retail, Software & Internet