Available to hire
I am a junior game developer with a strong foundation in software engineering, focusing on Unity and C#. I bring professional software development experience from KPMG and Nokia, with a track record of debugging, performance optimization, and solid system architecture. My aim is to craft gameplay systems that are robust, maintainable, and fun to play.
In recent weeks I built multiple games and prototypes emphasizing gameplay mechanics, physics-based systems, player controllers, and real-time debugging. I am analytical, detail-oriented, and a fast learner who loves iterating to improve game feel through tuning and iteration.
Skills
Language
English
Advanced
Spanish; Castilian
Beginner
Work Experience
Python Developer at KPMG Brazil
October 1, 2024 - PresentAnalyzed and refactored complex legacy systems; Improved execution performance from 20 minutes to 3 minutes (~85% optimization); Debugged production issues and ensured system stability; Worked in Agile/Scrum environment with iterative delivery; Used GitHub (Git Flow) and participated in code reviews.
Project Development Engineer at Burntech
March 1, 2024 - October 1, 2024Implemented and maintained system features; Supported debugging and troubleshooting of technical issues; Collaborated in cross-functional teams; Used Git/GitHub for version control.
Python Analyst Apprentice at Nokia Solutions and Networks
March 1, 2021 - June 1, 2022Developed automation scripts and improved internal processes; Assisted in debugging and process optimization; Worked in Agile-based environment; Used GitHub for version control.
Python Developer at KPMG Brasil
October 1, 2024 - PresentRefactored legacy systems to improve performance from 20 minutes to 3 minutes; Debugged and optimized production systems; Worked in Agile/Scrum environment; Used GitHub for version control; Skills developed for game development include debugging, optimization, system architecture, and clean code.
Python Analyst (Apprentice) at Nokia Solutions and Networks
March 1, 2021 - June 1, 2022Developed automation scripts; Debugged internal systems; Improved performance and workflows.
Education
Bachelor's Degree in Computer Engineering at FIAP
January 1, 2019 - January 1, 2023Bachelor’s Degree in Computer Engineering at FIAP
January 1, 2019 - January 1, 2023Bachelor in Computer Engineering at FIAP
January 1, 2019 - January 1, 2023Bachelor in Computer Engineering at FIAP
January 1, 2019 - January 1, 2023Qualifications
Unity Junior Programmer Pathway
January 11, 2030 - March 20, 2026EF SET Certificate (B1)
January 11, 2030 - March 20, 2026C# Essential Training
January 11, 2030 - March 20, 2026Data Science Program (Alura)
January 11, 2030 - March 20, 2026Programming Logic (FIAP)
January 11, 2030 - March 20, 2026EF SET Certificate (B1)
January 11, 2030 - March 20, 2026C# Essential Training
January 11, 2030 - March 20, 2026Unity Junior Programmer Pathway
January 11, 2030 - March 20, 2026Data Science Program (Alura)
January 11, 2030 - March 20, 2026Programming Logic (FIAP)
January 11, 2030 - March 20, 2026Industry Experience
Software & Internet, Gaming, Media & Entertainment, Professional Services, Education
Skills
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