Hi, I'm David Bandila, a Game Designer and Programmer focused on level design and robust game systems. I love turning ideas into playable experiences, crafting thoughtful gameplay loops, and collaborating with artists and engineers to ship polished projects. I've led design teams and contributed as a programmer at Spartasoft Studio, including directing a 2D Visual Novel/Adventure game and building a local 2-player dungeon crawler with Unity. I’m seeking opportunities to grow in game development by blending design insight with hands-on programming.

David Bandila

Hi, I'm David Bandila, a Game Designer and Programmer focused on level design and robust game systems. I love turning ideas into playable experiences, crafting thoughtful gameplay loops, and collaborating with artists and engineers to ship polished projects. I've led design teams and contributed as a programmer at Spartasoft Studio, including directing a 2D Visual Novel/Adventure game and building a local 2-player dungeon crawler with Unity. I’m seeking opportunities to grow in game development by blending design insight with hands-on programming.

Available to hire

Hi, I’m David Bandila, a Game Designer and Programmer focused on level design and robust game systems. I love turning ideas into playable experiences, crafting thoughtful gameplay loops, and collaborating with artists and engineers to ship polished projects.

I’ve led design teams and contributed as a programmer at Spartasoft Studio, including directing a 2D Visual Novel/Adventure game and building a local 2-player dungeon crawler with Unity. I’m seeking opportunities to grow in game development by blending design insight with hands-on programming.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert

Language

English
Fluent

Work Experience

Design Director at Spartasoft Studio
May 1, 2022 - October 2, 2025
Led design direction for a 2D Visual Novel / Adventure game within a non-profit studio of 40+ students, supervising 10 designers and coordinating with programmers and artists to realize the game's cohesive vision.
Game Programmer at Spartasoft Studio
December 1, 2022 - October 2, 2025
Contributed as a programmer to a local 2-player dungeon crawler; collaborated in a team of 15 programmers using Unity with GitHub for version control; integrated designers' and artists' work into a functioning game.
Design Director at Spartasoft Studio
May 1, 2022 - October 2, 2025
Led design for a 2D visual novel/adventure game as Design Director in a non-profit studio of 40+ students, coordinating with programmers and artists. Supervised 10 designers to create design elements for Knight by Night and helped translate the design vision into implemented systems and assets to support high-quality portfolio pieces for post-graduation applications.
Game Programmer at Spartasoft Studio
December 1, 2022 - October 2, 2025
Contributed as a programmer on a local 2-player dungeon crawler. Worked in a team of 15 programmers using Unity with GitHub for version control, implementing designers' and artists' work into a functioning game and supporting overall gameplay systems.

Education

Bachelor of Arts at Michigan State University
January 11, 2030 - May 1, 2025
Bachelor of Arts in Games and Interactive Media at Michigan State University
January 11, 2030 - May 1, 2025

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet