Available to hire
I’m David Galmines, an aspiring UX Designer who dabbles in game development. I design mockups in Figma for different mediums, work on personal game projects in Unity 3D, and create art in my spare time.
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Experience Level
Language
English
Fluent
Work Experience
UX Engineer + Game Design Engineer at TADA Cognitive Solutions
July 1, 2025 - February 1, 2026Collaborated with engineers, analyzed user data, designed Figma mockups, and worked in two-week sprints.
Quality Assurance Lead at Interactive Media Exhibition
August 1, 2024 - May 1, 2025Hosted playtests, made data-informed decisions, and collaborated with programmers and level designers.
Solo Game Developer at Self-Employed
May 1, 2024 - PresentWorking in Unity to develop a 3D platformer, rigging and animating models, and programming and designing levels.
Team Lead at Interactive Media Exhibition
December 1, 2023 - May 1, 2024Led a Unity VR game project, prioritized and assigned tasks across a cross-disciplinary team.
UX Designer at Caterpillar Project
August 1, 2023 - December 1, 2023Designed mobile mockups in Figma and presented solutions to upper management.
Web Designer at Interactive Media Exhibition
January 1, 2023 - May 1, 2023Iterated website in Wordpress, collaborated with artists and UX designers for feedback.
Busser at Enrico's Italian Dining
July 1, 2022 - July 1, 2025Showed hospitality to customers, cleaned tables, and assisted with other tasks.
Education
Bachelor of Science in UX Design and Game Design at Bradley University
August 21, 2021 - May 17, 2025Qualifications
Industry Experience
Gaming, Media & Entertainment, Software & Internet
Experience Level
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