I’m David Garcia, a creative and detail-oriented sound designer and audio producer with professional experience in audio production, editing, mixing, and interactive sound design. I’ve built immersive soundscapes and integrated audio into game engines using FMOD and scripting, collaborating with developers and artists to keep the audio experience consistent and impactful. I also bring a strong mix of technical and creative skills - working across audio tools like Reaper, Pro Tools, and Ableton Live, while developing in Unity and front-end technologies (HTML, CSS, JavaScript, Node.js). Outside of audio, I’ve developed excellent communication, problem-solving, and customer-facing strengths through roles that required accurate record-keeping, safeguarding awareness, and working with people with diverse needs.

David Garcia

I’m David Garcia, a creative and detail-oriented sound designer and audio producer with professional experience in audio production, editing, mixing, and interactive sound design. I’ve built immersive soundscapes and integrated audio into game engines using FMOD and scripting, collaborating with developers and artists to keep the audio experience consistent and impactful. I also bring a strong mix of technical and creative skills - working across audio tools like Reaper, Pro Tools, and Ableton Live, while developing in Unity and front-end technologies (HTML, CSS, JavaScript, Node.js). Outside of audio, I’ve developed excellent communication, problem-solving, and customer-facing strengths through roles that required accurate record-keeping, safeguarding awareness, and working with people with diverse needs.

Available to hire

I’m David Garcia, a creative and detail-oriented sound designer and audio producer with professional experience in audio production, editing, mixing, and interactive sound design. I’ve built immersive soundscapes and integrated audio into game engines using FMOD and scripting, collaborating with developers and artists to keep the audio experience consistent and impactful.

I also bring a strong mix of technical and creative skills - working across audio tools like Reaper, Pro Tools, and Ableton Live, while developing in Unity and front-end technologies (HTML, CSS, JavaScript, Node.js). Outside of audio, I’ve developed excellent communication, problem-solving, and customer-facing strengths through roles that required accurate record-keeping, safeguarding awareness, and working with people with diverse needs.

See more

Experience Level

Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
See more

Language

Spanish; Castilian
Fluent
English
Fluent
Italian
Intermediate

Work Experience

Optical Assistant at Specsavers (Domiciliary Optical Assistant)
January 1, 2026 - Present
Provided patient-focused optical care in an at-home domiciliary setting, assisting patients in their home environments. Supported eye examinations, dispensing, frame selection, and aftercare, regularly working with vulnerable patients including those with dementia and mental health needs. Adapted communication and approach to individual requirements while maintaining accurate records and following clinical, regulatory, and safeguarding procedures.
Store Manager at Cubitts (Dual Site Store Manager)
January 1, 2023 - January 1, 2026
Delivered tailored frame recommendations and technical adjustments for handmade eyewear. Led training and mentoring for new team members to ensure high service standards. Maintained deep product knowledge and applied sustainable best practices within the role.
Sound Designer & Composer at Runic Dices Entertainment
June 1, 2022 - March 15, 2023
Composed the main theme and dynamic in-game music for Nanokings, launching on Steam. Designed and implemented audio for environments, abilities, pick-ups, and power-ups. Integrated audio into the game engine using FMOD and scripts to ensure interactivity. Collaborated with developers and artists to maintain consistent game audio design.
Optical Assistant at Specsavers (Optical Assistant)
January 1, 2018 - January 1, 2023
Managed pre-screening diagnostics, patient records, and ensured compliance with NHS requirements. Delivered professional customer service and accurate lens ordering, with a strong focus on precision, confidentiality, and consistent service quality.

Education

Bachelor of Arts in Audio Production at Kingston University
January 11, 2030 - January 1, 2023
Higher National Diploma in Sound Production at Edinburgh College
January 11, 2030 - January 1, 2021
Master’s in Sound Editing & Music Production at CICE School of New Technologies
January 11, 2030 - January 1, 2012

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Gaming, Healthcare, Retail, Education, Software & Internet