Available to hire
As a passionate game developer, I let no obstacle get in the way of my project and vision. I enthusiastically learn new technologies and abilities if needed to achieve what my client and I envision.
Feedback from peers and clients is something I actively seek and welcome, for it helps me improve, refine my work to suit the client better, and help me if I get stuck.
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Beginner
Language
English
Fluent
Romanian, Moldavian, Moldovan
Fluent
Work Experience
Unity Dev, UI/UX Designer at ARNIASOFTWARE
January 1, 2025 - PresentCreated assets (3D and 2D) for WebGL games following client visual identity documents. Created UX flows, UI assets, and implemented all of this in the engine. In less than one year we shipped 3 titles published on the company's website.
3D Designer (project-based) at HUNTERBYTE
January 1, 2020 - January 1, 2025Created about 200 unique spaceships, from simple enemies to huge bosses, spanning many levels, styles and chapters, starting from pieces from an asset kit. The game was published on Google Play.
Programming Teacher (C++) at CENTRUL DE MEDITATII SI DEZVOLTARE PERSONALA
January 1, 2020 - January 1, 2021Helped students keep up with their school curriculum or prepare them for university exams. Developed good communication skills and in-depth knowledge of programming concepts having to explain and reframe them in different ways to better suit each student.
Front-End Developer Intern at ESOLUTIONS
January 1, 2021 - January 1, 2021Helped implement the front-end of a web application developed by eSolutions using React. The internship included also a set of courses taught by experienced employees to help the interns team expand their knowledge about React, Spring Boot, git, front-end design principles and planning etc.
3D Designer (project based) at HUNTERBYTE
January 1, 2020 - January 1, 2025Created about 200 unique spaceships, from simple enemies to huge bosses, spanning many levels, styles and chapters, starting from pieces from an asset kit. The game was published on Google Play.
Education
Master’s degree in Software Engineering at National University of Science and Technology Politehnica Bucharest
January 1, 2022 - January 1, 2024Bachelor of Computer Science and Engineering at National University of Science and Technology Politehnica Bucharest
January 1, 2018 - January 1, 2022Master’s degree in Software Engineering at National University of Science and Technology POLITEHNICA BUCHAREST
January 1, 2022 - January 1, 2024Bachelor of Computer Science and Engineering at National University of Science and Technology POLITEHNICA BUCHAREST
January 1, 2018 - January 1, 2022Qualifications
Industry Experience
Gaming, Software & Internet, Education, Media & Entertainment, Professional Services
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Beginner
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