Matt Ziegeler

Available to hire

I’m a character-focused animator and technical artist based in Adelaide, Australia, with experience blending 2D and 3D animation.

About

I’m a character-focused animator and technical artist based in Adelaide, Australia, with experience blending 2D and 3D animation. My work centers on building and refining character rigs, creating assets for production, and bringing faces and performances to life through solid animation and thoughtful technical workflows.

I also enjoy the hands-on side of rigging and simulation—developing procedural creature rigs and running VFX/simulation workflows in tools like Maya and Houdini. From asset and rig creation to muscle/skin simulation and caching, I aim to support great storytelling with dependable pipelines and detailed craft.

  • Joined September 2026

Languages

  • EnglishFluent
  • Spanish; CastilianIntermediate
  • GermanIntermediate

Industry experience

  • Gaming
  • Media & Entertainment

Projects · 1

Work experience

Character Animator · Ruby's ProjectNov 2025 – Jul 2026 · 9 mos

I was a Character Animator and Designer for Ruby for her past project

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