Available to hire
I’m a professional software developer with a solid background in Game Design and Development as well as Digital art. I have worked on many websites and backend systems in the software industry as well as a collection of game prototypes, ranging from study projects to game jam and professional projects. I am very creative and enjoy expressing my creativity and problem solving skills in everything I do. I love working remotely and I have great communication skills which ensure that I can deliver high quality products that meet clients’ expectations and requirements.
Skills
Language
English
Fluent
Afrikaans
Fluent
French
Advanced
Dutch
Beginner
Work Experience
Game Jam Project - Unity Operation at Unity Game Jam
January 1, 2025 - PresentVision designed and developed a 2D action platformer from concept to first playable prototype; implemented core gameplay mechanics; prototyping under tight time constraints.
Unity Game Developer (Volunteer) at Personal Projects
January 1, 2024 - PresentLed a team of volunteers and facilitated meetings between crucial members for each task. Designed and developed a 2D tower defense game from concept to first playable prototype. Implemented core game mechanics including grid creation, shop and currency systems, drag-and-drop placement, player health, enemy spawning, collisions, and UI; integrated sounds and assets; created player health and scoring mechanics; produced a playable prototype for publication on itch.io for user testing and feedback.
Software Developer at Monkey and River Software
January 1, 2024 - PresentDevelop and maintain frontend and backend systems for web and mobile projects using C#, JavaScript, React, Angular, and Node.js. Debug, refactor, and optimize existing codebases to improve performance, readability, and long-term maintainability. Collaborate with designers to translate UI/UX designs into interactive, user-facing features. Document code and onboard to existing systems, supporting team collaboration and knowledge sharing. Developed a 2D passive game experience using PhaserJS, with point-and-click mechanics and sprite-based interactions.
Software Development Intern at Monkey and River Software
January 1, 2023 - December 31, 2023Learn Angular.js and Storybook; develop standalone Angular components; backend development in Node.js.
Education
Bachelor of Science in Information and Knowledge Systems at University of Pretoria
January 1, 2021 - December 31, 2023Higher Certificate in Game Design and Development at Emendy Multimedia Institute
January 1, 2024 - March 6, 2026Qualifications
Bachelor of Science in Information and Knowledge Systems
January 1, 2021 - December 31, 2023Higher Certificate in Game Design and Development
January 1, 2024 - March 6, 2026Industry Experience
Gaming, Software & Internet, Media & Entertainment
Skills
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