Stefan van Beek
I’m a professional software developer with a solid background in Game Design and Development as well as Digital art.
About
I’m a professional software developer with a solid background in Game Design and Development as well as Digital art. I have worked on many websites and backend systems in the software industry as well as a collection of game prototypes, ranging from study projects to game jam and professional projects. I am very creative and enjoy expressing my creativity and problem solving skills in everything I do. I love working remotely and I have great communication skills which ensure that I can deliver high quality products that meet clients’ expectations and requirements.
- 3 years' experience
- Joined February 2026
Industry experience
- Gaming
- Software & Internet
- Media & Entertainment
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Work experience· 4 roles
Vision designed and developed a 2D action platformer from concept to first playable prototype; implemented core gameplay mechanics; prototyping under tight time constraints.
Led a team of volunteers and facilitated meetings between crucial members for each task. Designed and developed a 2D tower defense game from concept to first playable prototype. Implemented core game mechanics including grid creation, shop and currency systems, drag-and-drop placement, player health, enemy spawning, collisions, and UI; integrated sounds and assets; created player health and scoring mechanics; produced a playable prototype for publication on itch.io for user testing and feedback.
Develop and maintain frontend and backend systems for web and mobile projects using C#, JavaScript, React, Angular, and Node.js. Debug, refactor, and optimize existing codebases to improve performance, readability, and long-term maintainability. Collaborate with designers to translate UI/UX designs into interactive, user-facing features. Document code and onboard to existing systems, supporting team collaboration and knowledge sharing. Developed a 2D passive game experience using PhaserJS, with point-and-click mechanics and sprite-based interactions.
Education
Certifications and awards
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