Hi, I’m Devin LaFollette, a recent UT Dallas graduate specializing in audio design with a focus on game development. I’ve gained hands-on experience building and implementing sound in indie projects and recording in studios, using Pro Tools, Unreal Engine 5, Ableton Live, Logic Pro, and the Adobe Creative Suite. I’m excited to apply my knowledge to practical audio development and collaborative, creative work. During my studies, I focused on sound effects, music, and environmental audio for games, including patching audio in Unreal Engine 5 and recording studio techniques. I’m a collaborative, detail-oriented learner who loves exploring how sound shapes player experience and am eager for opportunities to grow as a sound designer and audio engineer.

Devin LaFollette

Hi, I’m Devin LaFollette, a recent UT Dallas graduate specializing in audio design with a focus on game development. I’ve gained hands-on experience building and implementing sound in indie projects and recording in studios, using Pro Tools, Unreal Engine 5, Ableton Live, Logic Pro, and the Adobe Creative Suite. I’m excited to apply my knowledge to practical audio development and collaborative, creative work. During my studies, I focused on sound effects, music, and environmental audio for games, including patching audio in Unreal Engine 5 and recording studio techniques. I’m a collaborative, detail-oriented learner who loves exploring how sound shapes player experience and am eager for opportunities to grow as a sound designer and audio engineer.

Available to hire

Hi, I’m Devin LaFollette, a recent UT Dallas graduate specializing in audio design with a focus on game development. I’ve gained hands-on experience building and implementing sound in indie projects and recording in studios, using Pro Tools, Unreal Engine 5, Ableton Live, Logic Pro, and the Adobe Creative Suite. I’m excited to apply my knowledge to practical audio development and collaborative, creative work.

During my studies, I focused on sound effects, music, and environmental audio for games, including patching audio in Unreal Engine 5 and recording studio techniques. I’m a collaborative, detail-oriented learner who loves exploring how sound shapes player experience and am eager for opportunities to grow as a sound designer and audio engineer.

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Language

English
Advanced

Work Experience

Sound Lead at Austin's Park
January 1, 2024 - September 26, 2025
Led a team of 5 in designing sound effects, music, and ambience for an indie first-person roguelike shooter title. Implemented audio in Unreal Engine 5 and crafted cues and mixes; applied recording studio techniques to capture and produce high-quality audio assets.
Cashier at Austin's Park
January 1, 2024 - September 26, 2025
Customer service; inventory management; organization of merchandise and arcade prizes.
Cashier at Austin's Park
December 1, 2024 - September 26, 2025
Customer service; inventory management; organization of merchandise and arcade prizes.

Education

Bachelor of Arts at University of Texas at Dallas
January 1, 2021 - January 1, 2025
Bachelor of Arts in Arts, Technology and Emerging Communication, Concentration in Animation & Games, Honors at University of Texas at Dallas
January 11, 2030 - September 26, 2025
B.A. in Arts, Technology, and Emerging Communication, Concentration in Animation & Games (Honors Cum Laude) at University of Texas at Dallas
January 1, 2021 - January 1, 2025

Qualifications

Dean's List
January 11, 2030 - September 26, 2025
Dean's List – Fall 2024
September 1, 2024 - September 26, 2025

Industry Experience

Media & Entertainment, Gaming, Software & Internet, Education, Professional Services