Available to hire
I am a hard-working, self-managed artist and sculptor who can handle multiple projects in both team and solo environments.
I bring a strong eye for color design and a willingness to tackle any project.
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Language
English
Fluent
German
Advanced
Work Experience
Concept Designer/Sculptor/Tooler at Olympus Group
April 1, 2018 - PresentDesign and create high-end mascots. Begin with concept sketches and technical sketches, then sculpt the character for plastic shells and headgear/brackets for the finished costume.
In-House Illustrator at Riddell/Kollegetown
August 1, 2017 - April 1, 2018Designed artwork for schools and corporate clients; worked within licensed material and copyright constraints as part of Under Armour collaboration.
Designer at Eastbay/Footlocker
July 1, 2015 - August 1, 2017Created and altered logos for screen printing or embroidery; collaborated with Nike representatives to produce vectored art following Nike guidelines.
Concept & In-Game/UI Artist at Booty Gaming Company & Zombie Cat Studios
May 1, 2010 - PresentDesigned title pages, items, characters, weapons, and environments for multiple games; contributed to up to 8 game titles including Rule the Seas, Silent Vendetta, Night Knight, Kill Street, Ninja Slice, Silent Murder, Gear Quest, and others.
Education
Bachelor of Fine Arts in Illustration at Ringling College of Art and Design
January 1, 2006 - January 1, 2010Qualifications
Industry Experience
Media & Entertainment, Gaming, Retail, Software & Internet, Professional Services
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