Hi, I’m Daniel Esteban dos Santos Yáñez. I’m a Game Designer and 3D Character Artist who specializes in Blender and Unity, with additional experience in C# and C++. I love turning ideas into playable experiences and crafting game-ready assets. I’m a proactive and collaborative worker who enjoys learning and adapting to new tools and workflows. Over the years I’ve created game design documents, prototypes, and 3D assets for personal and freelance projects. I’m fluent in English, Spanish, and Portuguese, with knowledge of Japanese and French, and I thrive in fast-paced freelance environments and team-driven development.

Daniel Esteban dos Santos Yáñez

Hi, I’m Daniel Esteban dos Santos Yáñez. I’m a Game Designer and 3D Character Artist who specializes in Blender and Unity, with additional experience in C# and C++. I love turning ideas into playable experiences and crafting game-ready assets. I’m a proactive and collaborative worker who enjoys learning and adapting to new tools and workflows. Over the years I’ve created game design documents, prototypes, and 3D assets for personal and freelance projects. I’m fluent in English, Spanish, and Portuguese, with knowledge of Japanese and French, and I thrive in fast-paced freelance environments and team-driven development.

Available to hire

Hi, I’m Daniel Esteban dos Santos Yáñez. I’m a Game Designer and 3D Character Artist who specializes in Blender and Unity, with additional experience in C# and C++. I love turning ideas into playable experiences and crafting game-ready assets. I’m a proactive and collaborative worker who enjoys learning and adapting to new tools and workflows.

Over the years I’ve created game design documents, prototypes, and 3D assets for personal and freelance projects. I’m fluent in English, Spanish, and Portuguese, with knowledge of Japanese and French, and I thrive in fast-paced freelance environments and team-driven development.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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Language

English
Fluent
Spanish; Castilian
Fluent
Portuguese
Advanced
Japanese
Intermediate
French
Intermediate

Work Experience

Programming Assistant at Inmersivo VR
October 1, 2017 - February 28, 2018
Created 3D assets for VR minigames, developed 3D environments from 360° photos for AR experiences, and built VR experiences using Unity's VR tools.
Game Designer at Personal Projects
February 1, 2020 - Present
Developed multiple Game Design Documents, programmed and assembled a game with prototypes, created 3D assets, and designed systems such as combat and traversal as required by the project.
3D Artist at Freelance
September 1, 2021 - Present
Produced 3D models for various clients across platforms (including social media), worked in Blender, delivered high-fidelity to low-poly models for games or 3D printing, with animation, rigging, and concept art for 3D characters.

Education

Informatic Engineering at Pontificia Universidad Católica de Valparaíso
January 11, 2030 - January 17, 2026

Qualifications

3D character and environment design in Blender (Udemy)
January 11, 2030 - January 17, 2026
Unity 3D and 2D game development (Udemy)
January 11, 2030 - January 17, 2026
Character Design and Narrative Design (Udemy)
January 11, 2030 - January 17, 2026
Game Design Document (Coursera)
January 11, 2030 - January 17, 2026
Character design and writing (Coursera)
January 11, 2030 - January 17, 2026
Narrative design and writing (Coursera)
January 11, 2030 - January 17, 2026
Gameplay and level design (Coursera)
January 11, 2030 - January 17, 2026
3D character and environment design in Blender (Domestika)
January 11, 2030 - January 17, 2026
Unity 3D game development (Domestika)
January 11, 2030 - January 17, 2026
Character Design (Domestika)
January 11, 2030 - January 17, 2026

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Professional Services