Daniel Esteban dos Santos Yanez
I’m Daniel Esteban dos Santos Yanez, a Game Designer and 3D Character Artist focused on creating game-ready assets and prototypes.
About
I’m Daniel Esteban dos Santos Yanez, a Game Designer and 3D Character Artist focused on creating game-ready assets and prototypes. I work mainly with Blender and Unity, and I enjoy building systems and gameplay features while also developing 3D environments and characters.
I combine creativity and hard work with a programming mindset, using C# (and also C++) to help bring my designs to life through prototypes and game design documents. I’ve also done freelance 3D character design and animation/rigging work, and I’m always learning—currently training in Maya, Unreal Engine, and After Effects.
- 7 years' experience
Skills· 15
Languages
- EnglishFluent
- Spanish; CastilianFluent
- PortugueseFluent
- JapaneseIntermediate
- FrenchIntermediate
Industry experience
- Gaming
- Media & Entertainment
- Software & Internet
- Professional Services
- Education
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Work experience· 4 roles
Provided 3D models for multiple platforms (including social media), working with an efficient Blender workflow. Delivered high-fidelity low-poly models for 3D printing or game assets, with experience in animation, rigging, and concept art for 3D characters, while maintaining strong communication and fast turnaround with clients.
Produced 3D models for various clients across platforms (including social media), worked in Blender, delivered high-fidelity to low-poly models for games or 3D printing, with animation, rigging, and concept art for 3D characters.
Developed multiple Game Design Documents, programmed and assembled a game with prototypes, created 3D assets, and designed systems such as combat and traversal as required by the project.
Education
Certifications and awards· 20
Testimonials · 5.0 from 1 review
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