Dhilip Kumar
Hi, I’m Dhilip Kumar, a senior 3D animator with over 7 years of experience bringing characters to life in production pipelines.
About
Hi, I’m Dhilip Kumar, a senior 3D animator with over 7 years of experience bringing characters to life in production pipelines. I specialize in translating scripts into expressive performances, building believable body mechanics, and delivering polished shots that meet studio standards while respecting tight deadlines.
I’ve collaborated across multiple projects—from episodic series to feature-length productions—working closely with leads, supervisors, and production teams to maintain visual consistency across different styles. I enjoy quickly adapting to new shows and pipelines, and I’m passionate about continuous learning and delivering high-quality animation on time.
- 7 years' experience
- Joined December 2020
Skills· 3
Languages
- EnglishAdvanced
- TamilFluent
Industry experience
- Media & Entertainment
Work experience· 4 roles
Worked as a 3D Animator on multiple animated series projects including Mystery Museum, Natasha Wood, Zippy Wild, and Fifi. Responsible for character animation across episodic content following show-specific style guides. Delivered body mechanics, acting shots, cycles, and action sequences from blocking to final polish. Used Autodesk Maya for keyframe animation and refinement. Collaborated closely with animation leads, supervisors, and production teams to meet deadlines. Ensured consistent animation quality across different projects and visual styles. Adapted quickly between projects while maintaining performance-driven animation quality.
Delivered high-quality character animation for a feature-length animated film. Handled complex acting and performance shots in a cinematic pipeline. Collaborated closely with supervisors to maintain film-level animation quality.
Worked as a Layout Artist cum Animator on multiple animated series projects including Miraculous Ladybug-style productions. Handled shot layout, camera composition, staging, and continuity as per episodic requirements. Created character animations focusing on body mechanics, acting, and screen performance. Followed show-specific style guides and director references to maintain visual consistency. Used Autodesk Maya for layout setup, blocking, animation, and final polish.
Education
Certifications and awards
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