I’m a hardworking, adaptive professional with a passion for turning creative concepts into engaging animation and visuals. I thrive in fast-paced teams, consistently delivering high-quality work and embracing feedback to refine techniques. Driven by collaboration and curiosity, I enjoy shaping characters and stories from concept to final product, whether for games, film, or interactive media. I’m always looking for opportunities to contribute to innovative projects and grow as a designer and animator.

Dillion Norris

I’m a hardworking, adaptive professional with a passion for turning creative concepts into engaging animation and visuals. I thrive in fast-paced teams, consistently delivering high-quality work and embracing feedback to refine techniques. Driven by collaboration and curiosity, I enjoy shaping characters and stories from concept to final product, whether for games, film, or interactive media. I’m always looking for opportunities to contribute to innovative projects and grow as a designer and animator.

Available to hire

I’m a hardworking, adaptive professional with a passion for turning creative concepts into engaging animation and visuals. I thrive in fast-paced teams, consistently delivering high-quality work and embracing feedback to refine techniques.

Driven by collaboration and curiosity, I enjoy shaping characters and stories from concept to final product, whether for games, film, or interactive media. I’m always looking for opportunities to contribute to innovative projects and grow as a designer and animator.

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Experience Level

Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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Work Experience

Canvasser at NCE - ACLU/WWF
January 1, 2025 - Present
Canvassed communities to promote campaigns and initiatives, engaging supporters and contributing to outreach efforts.
Test Assistant 2 at Experis
January 1, 2022 - January 1, 2024
Validated release candidates following test plans, identified and reported issues to the development team, and authored test cases and best practices to improve test coverage. Onboarded and trained new employees and collaborated with a cross-functional team to prioritize work for maximum impact.
Merchandise Associate at Crate & Barrel
January 1, 2019 - January 1, 2020
Provided customer service, stocked merchandise, and managed displays to enhance product presentation and sales.
Director at TUCKER – Short Film
January 1, 2017 - January 1, 2017
Led direction for a short film, allocated animation assignments and scheduling for a team of 4, animated 50% of the film, and led screenwriting with final script authorship.
Line & Prep Cook at ShopHouse
January 1, 2016 - January 1, 2017
Prepared ingredients, supported line cooks, and maintained cleanliness and efficiency in a high-volume kitchen.
Lead Character Designer and Animator at FUZZ – Video Game Startup
January 1, 2011 - January 1, 2017
Generated a vertical-slice, single-level 2D platforming game; executed character design and 2D animations and supervised the related deliverables.

Education

Master of Arts in Animation at DePaul University
January 1, 2016 - January 1, 2018
Bachelor of Science in Computer Game Development (Minor: Animation) at DePaul University
January 1, 2011 - January 1, 2016

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Professional Services