Hi, I’m Dimas Treacy, a designer focused on games. I’m a graduate of RMIT University with a Bachelor of Design (Games), completed in 2025 with a GPA of 3.8 and distinction. For my capstone project, Moon of No Return, I helped lead the art direction and UI, contributing as a concept artist and UI designer on a Unity-built sci-fi survival puzzle game that was published. I’m proficient with Unity, Autodesk Maya, Blender, Krita, Adobe Creative Cloud, and the Unity UI system. I enjoy collaborating in small teams, communicating across in-person and Discord, and I’ve gained hands-on industry experience through ACICIS' placement at Lanting Animation in Jakarta and as an open-source contributor to Beyond All Reason. Outside of games, I am also a passionate artist, with my main expertise being in 2D digital art using Krita.

Dimas Treacy

Hi, I’m Dimas Treacy, a designer focused on games. I’m a graduate of RMIT University with a Bachelor of Design (Games), completed in 2025 with a GPA of 3.8 and distinction. For my capstone project, Moon of No Return, I helped lead the art direction and UI, contributing as a concept artist and UI designer on a Unity-built sci-fi survival puzzle game that was published. I’m proficient with Unity, Autodesk Maya, Blender, Krita, Adobe Creative Cloud, and the Unity UI system. I enjoy collaborating in small teams, communicating across in-person and Discord, and I’ve gained hands-on industry experience through ACICIS' placement at Lanting Animation in Jakarta and as an open-source contributor to Beyond All Reason. Outside of games, I am also a passionate artist, with my main expertise being in 2D digital art using Krita.

Available to hire

Hi, I’m Dimas Treacy, a designer focused on games. I’m a graduate of RMIT University with a Bachelor of Design (Games), completed in 2025 with a GPA of 3.8 and distinction. For my capstone project, Moon of No Return, I helped lead the art direction and UI, contributing as a concept artist and UI designer on a Unity-built sci-fi survival puzzle game that was published.

I’m proficient with Unity, Autodesk Maya, Blender, Krita, Adobe Creative Cloud, and the Unity UI system. I enjoy collaborating in small teams, communicating across in-person and Discord, and I’ve gained hands-on industry experience through ACICIS’ placement at Lanting Animation in Jakarta and as an open-source contributor to Beyond All Reason.

Outside of games, I am also a passionate artist, with my main expertise being in 2D digital art using Krita.

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Language

Indonesian
Intermediate
English
Fluent

Work Experience

Volunteer Open-source Games Contributor at Beyond All Reason
June 1, 2025 - November 12, 2025
Contributed minor bug fixes to the main repository; used GitHub version control to make pull requests and access code.
Intern - Landing Animation / AICIS Professional Practice Program at Landing Animation / AICIS
February 1, 2025 - February 1, 2025
Participated in a six-week academic and vocational study program in Indonesia; four-week professional placement developing animated IP projects under mentors' supervision.
Volunteer - Open-source Games Contributor at Beyond All Reason
June 1, 2025 - Present
Helped contribute minor bug fixes to the main repository of the game Beyond All Reason. Used GitHub's version control to make pull requests and access code.
Intern - Landing Animation / AICIS Professional Practicum at Landing Animation
January 1, 2025 - February 28, 2025
Participated in the Creative Arts and Design Professional Practicum program, a six-week academic and vocational study program in Indonesia. Four-week professional placement with Landing Animation, helped develop animated IP projects under mentors' supervision.
Exhibition Assistant - Wayfinder Crew (RM IT Design Grad Show) at Wayfinder Crew
November 1, 2024 - November 30, 2024
Assisted public visitors to information exhibitions held on RM IT University's City Campus.
Volunteer - Moora Bin Air Museum at Moorabin Air Museum
January 1, 2020 - December 31, 2023
Maintained the upkeep of various museum merchandise, aircraft, and exhibits on display.
Non-Commissioned Officer at Australian Air League
January 1, 2013 - December 31, 2020
Developed strong leadership, teamwork and communication skills through conducting educational and drill instruction for younger cadets; participated in fundraising events such as ANZAC day sales and public barbecues.
Intern at Lanting Animation
January 1, 2025 - Present
ACICIS professional placement in Jakarta, Indonesia. 4-6 week internship (as part of a 6-week ACICIS program) during which I collaborated with my mentor and fellow interns on IP projects; I contributed concept art and sketches, and worked on the animated short Jangan Bilang Siapa-Siapa using Clip Studio Paint. I regularly updated progress and incorporated feedback to refine animation direction.
Open Source Contributor at Beyond All Reason
January 1, 2025 - Present
Contributed to the open-source real-time strategy game by modelling 3D assets and animations, pushing fixes to bot unit animations via GitHub, and collaborating with the community on Discord.

Education

Bachelor of Design (Games) at RMIT University
March 1, 2023 - December 17, 2025
Bachelor of Design (Games) at RM IT University
January 1, 2023 - December 1, 2025
Victorian Certificate of Education (VCE) at Wellington Secondary College
January 1, 2017 - December 31, 2022
Indonesian Second Language (VCE Indonesian) at Victorian School of Languages
January 1, 2016 - December 31, 2021

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Software & Internet, Education, Gaming, Professional Services