Hi, I’m Daniil Mikhailov, a Senior 2D Animator with over 5 years in the gaming industry. I specialize in Spine animation for slot games and mobile titles, crafting expressive character and environment animations, VFX, and UI animations using Spine, Unity, Photoshop, and After Effects. I have a strong grasp of classical animation principles and game production pipelines, and I thrive in remote, international teams. I’m comfortable with Jira and Agile workflows, enjoy giving and receiving feedback, and am passionate about storytelling in iGaming and casual games.

Daniil Mikhailov

Hi, I’m Daniil Mikhailov, a Senior 2D Animator with over 5 years in the gaming industry. I specialize in Spine animation for slot games and mobile titles, crafting expressive character and environment animations, VFX, and UI animations using Spine, Unity, Photoshop, and After Effects. I have a strong grasp of classical animation principles and game production pipelines, and I thrive in remote, international teams. I’m comfortable with Jira and Agile workflows, enjoy giving and receiving feedback, and am passionate about storytelling in iGaming and casual games.

Available to hire

Hi, I’m Daniil Mikhailov, a Senior 2D Animator with over 5 years in the gaming industry. I specialize in Spine animation for slot games and mobile titles, crafting expressive character and environment animations, VFX, and UI animations using Spine, Unity, Photoshop, and After Effects.

I have a strong grasp of classical animation principles and game production pipelines, and I thrive in remote, international teams. I’m comfortable with Jira and Agile workflows, enjoy giving and receiving feedback, and am passionate about storytelling in iGaming and casual games.

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Language

Russian
Fluent
English
Advanced
Spanish; Castilian
Beginner

Work Experience

Senior 2D Animator at 1518 Studio
July 1, 2022 - Present
Delivered advanced character and environment animations for Product Madness and Big Fish Casino online casino titles, ensuring engaging gameplay and strong visual appeal. Created seasonal sticker sets and expressive animal animations for PeopleFun’s Wordscapes, enhancing the game’s personality and user engagement. Produced isometric animations and Spine VFX for Sweet Escapes by Redemption Games, contributing to the game’s dynamic and immersive feel. Developed isometric environment and gameplay animations for Trailmix Ltd – Love & Pies, supporting the game’s cozy yet dynamic visual style. Designed a wide range of flat, cartoon-style animations for PTW’s DUBS – Find Gaming Friends, adding charm and accessibility to the user experience. Acted as a mentor for junior animators, refining animation workflows and introducing process improvements that increased efficiency and consistency across projects.
Spine 2D Animator at Wake App LLC / SPARTA GAMES
May 1, 2021 - July 1, 2022
Designed character animations and interactive UI for World of Heroes (mobile battler). Produced in-game backgrounds and visual effects using Spine and Unity. Documented animation standards and workflows in Confluence to support onboarding and consistency. Proposed pipeline optimizations that improved production speed.
Spine 2D Animator at Playgendary
January 1, 2020 - April 1, 2021
Animated game scenes, props, and characters for the Design Masters mobile game. Applied classical animation principles to create expressive and smooth animations. Worked in a cross-disciplinary team to align animation with gameplay and storytelling.

Education

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Qualifications

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Industry Experience

Gaming, Software & Internet, Media & Entertainment