I am a 3D / CG Generalist with over 7 years of experience in VFX, motion design, and character animation. My expertise includes character modeling, rigging, environment design, real-time rendering, and motion graphics. I’ve developed custom Blender add-ons and Geometry Nodes workflows, focusing on pipeline automation to speed up production and minimize errors. Skilled in Blender (Geometry Nodes, Python, VFX), ZBrush, Substance Painter/Designer, After Effects, and DaVinci Resolve, I also have experience working within pipelines for Unreal Engine and Unity. In previous roles as a 3D Lead and Technical Artist, I built efficient production pipelines, optimized rendering, and mentored artists, helping teams deliver high-quality results under tight deadlines. I’m currently looking for opportunities as a 3D Generalist, Character Artist, Technical Artist, or Motion Designer, where I can apply my skills in storytelling, pipeline automation, and creative problem-solving to bring ideas to life.

Dmitrii

I am a 3D / CG Generalist with over 7 years of experience in VFX, motion design, and character animation. My expertise includes character modeling, rigging, environment design, real-time rendering, and motion graphics. I’ve developed custom Blender add-ons and Geometry Nodes workflows, focusing on pipeline automation to speed up production and minimize errors. Skilled in Blender (Geometry Nodes, Python, VFX), ZBrush, Substance Painter/Designer, After Effects, and DaVinci Resolve, I also have experience working within pipelines for Unreal Engine and Unity. In previous roles as a 3D Lead and Technical Artist, I built efficient production pipelines, optimized rendering, and mentored artists, helping teams deliver high-quality results under tight deadlines. I’m currently looking for opportunities as a 3D Generalist, Character Artist, Technical Artist, or Motion Designer, where I can apply my skills in storytelling, pipeline automation, and creative problem-solving to bring ideas to life.

Available to hire

I am a 3D / CG Generalist with over 7 years of experience in VFX, motion design, and character animation.

My expertise includes character modeling, rigging, environment design, real-time rendering, and motion graphics. I’ve developed custom Blender add-ons and Geometry Nodes workflows, focusing on pipeline automation to speed up production and minimize errors.

Skilled in Blender (Geometry Nodes, Python, VFX), ZBrush, Substance Painter/Designer, After Effects, and DaVinci Resolve, I also have experience working within pipelines for Unreal Engine and Unity.

In previous roles as a 3D Lead and Technical Artist, I built efficient production pipelines, optimized rendering, and mentored artists, helping teams deliver high-quality results under tight deadlines.

I’m currently looking for opportunities as a 3D Generalist, Character Artist, Technical Artist, or Motion Designer, where I can apply my skills in storytelling, pipeline automation, and creative problem-solving to bring ideas to life.

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Experience Level

Expert
Expert
Expert
Expert
Intermediate

Work Experience

3D Lead / VFX Expert at Open Magic
January 1, 2025 - October 6, 2025
Created 3D scenes for cloud-based video rendering using Blender Geometry Nodes and Python. Developed custom Blender add-ons to accelerate team workflows and minimize errors for Motion Designers.
Lead 3D Artist at Worlds.com
January 1, 2023 - October 6, 2025
Led a team of 3D artists, overseeing quality control and meeting project deadlines. Designed virtual environments, characters, AR assets, and installations for AR/VR and marketing purposes. Clients included Dubai Expo, Toyota, Lexus Dubai, The State Hermitage Museum, Laika Coin, Rosbank.
Freelance CG Artist at Self-Employed
January 1, 2018 - Present
Delivered 3D visualization, animation, and motion design projects for clients across engineering, architecture, and commercial graphics. Produced product animations and motion graphics tailored for marketing, advertising, and explainer videos.

Education

Engineering degree (Rocket and Space Systems Design, Production and Operation) at Bauman Moscow State Technical University
January 1, 2015 - January 1, 2021

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment