Senior Narrative Designer with 7+ years of experience specializing in casual and mid-core mobile titles. Full-cycle narrative development (from early concepts to published games) plus regular Live-Ops updates. Track record building and mentoring narrative teams, improving pipelines, and delivering engaging storylines at scale.
Published comic author (writer/storyboarder) since 2014. Experienced across major studios (e.g., Belka Games, Playrix) and on high-scale projects with 10M+ and 100M+ players, with strong skills in branching dialogue, scripting, level/narrative tooling, and collaborative production.
Skills
Experience Level
Language
Work Experience
Education
Qualifications
Industry Experience
- Creating regular sitcom-like Expedition events;
- Developing characters, their speech patterns and storylines;
- Expanding the game into new directions (late-game storylines and alternative progression);
- Maintaining the overall vibe and atmosphere of the game.
Star Merge is a cozy merge-3 game blending puzzles, farming, and creature collecting with a sprinkle of magic! Its rich story, charming characters, captivating gameplay and frequent events are a perfect recipe for laid-back fun.
Play Star Merge: [iOs](https://www.twine.net/signin | [Google Play](https://www.twine.net/signin
My input
As a Narrative Game Designer, I’m responsible for:
- Deep involvement in the creative and editorial process;
- Weekly new story updates: over 80 new episodes produced over the course of my work;
- Coordinating with Level Designers and Artists to combine the storylines with game mechanics and provide an immersive gameplay;
- Acting as a director for in-game cutscenes;
- Acting as a second-in-command to the Lead Narrative Designer.
Bermuda Adventures is a farming game with survival and exploration mechanics. A big city family meets an ancient techno-magical civilazation. New friendships are built as the mysterious Bermuda Triangle keeps evolving and transforming every week.
Play Bermuda Adventures: [PC](https://www.twine.net/signin | [iOs](https://www.twine.net/signin | [Google Play](https://www.twine.net/signin
My input
As a Senior Narrative Designer, I’m responsible for:
- Proposing an overhaul for one of the game’s storylines;
- Writing the narrative for multiple in-game events;
- Introducing new characters;
- Overviewing community posts.
D.O.Z. Survival is a free-to-play survival game with RPG elements. You are tasked with surviving in harsh conditions and defending your Shelter as you work with your allies against bandits, mutants, and zombies in the Last Territories, the only place remaining in this post-nuclear-war world.
Play D.O.Z. Survival: [iOs](https://www.twine.net/signin | [Google Play](https://www.twine.net/signin
My input:
As a Script Supervisor, I’m responsible for:
- Overseeing the narrative for the breakout Expedition event;
- Brainstorming ideas for new events in every format;
- Writing stories for events from idea to finished script;
- Proofreading and editing texts of other Narrative Designers;
- Working in collaboration with game designers, artists, etc.
A timeless hit match-3 puzzle game, Fishdom is a dream project for anyone in casual game development. Over the years, it’s evolved to include modern storytelling, pioneering the Expeditions format along with titles like Homescapes and Gardenscapes.
Play Fishdom: [PC](https://www.twine.net/signin | [iOs](https://www.twine.net/signin | [Google Play](https://www.twine.net/signin
My input:
As a Senior Narrative Designer, I’m responsible for:
- Coordinating the initial stages of the project and setting the goals for the Narrative team;
- Forming the Narrative team;
- Training the next Lead Narrative Designer to take over this project and run it independently.
Mystery Estate was a spin-off project of Hawaii Match-3 Mania. It has pivoted towards the hidden object genre while featuring a revised version of Katie Lockwood’s story.
Play Mystery Estate: [Android (APK)](https://www.twine.net/signin
My input:
As Lead Narrative Designer, my responsibilities included:
- Coordinating a team of four Writers and Narrative Designers;
- Mentorship for new recruits in the Narrative department;
- Overseeing the narrative of the game on every level: from the overall plot to the specific dialogues, and from concepts to implementation and iteration of regular events.
Hawaii: Match-3 Mania is a mansion decoration game with a deep overarching story setting it apart from most projects in this genre. The centuries-old conflict within the Lockwood family must be resolved in order to save the modern-day generation of characters.
Play Hawaii: Match-3 Mania: [PC](https://www.twine.net/signin | [iOs](https://www.twine.net/signin | [Google Play](https://www.twine.net/signin
My input:
As the Lead Narrative Designer, my responsibilities included:
Hire Dmitry Stepin today
To get started post up your job and then invite Dmitry Stepin to your job.