I’m Luis Ramírez Inciarte, a solutions-focused backend engineer who enjoys building low-latency, real-time, event-driven systems that work under tight time constraints. I’ve architected and implemented multi-tenant platforms, streaming/event pipelines, and production-ready REST/WebSocket services with a strong focus on reliability and performance. I also bring a solid foundation in C++/systems design and pragmatic automation for QA and data processing. From freelancing to engineering roles, I’ve collaborated directly with technical stakeholders, translated requirements into scalable implementations, and used AI-assisted workflows (like Cursor/agentic tooling) to accelerate problem-solving and delivery.

Luis Adolfo Ramírez Inciarte

I’m Luis Ramírez Inciarte, a solutions-focused backend engineer who enjoys building low-latency, real-time, event-driven systems that work under tight time constraints. I’ve architected and implemented multi-tenant platforms, streaming/event pipelines, and production-ready REST/WebSocket services with a strong focus on reliability and performance. I also bring a solid foundation in C++/systems design and pragmatic automation for QA and data processing. From freelancing to engineering roles, I’ve collaborated directly with technical stakeholders, translated requirements into scalable implementations, and used AI-assisted workflows (like Cursor/agentic tooling) to accelerate problem-solving and delivery.

Available to hire

I’m Luis Ramírez Inciarte, a solutions-focused backend engineer who enjoys building low-latency, real-time, event-driven systems that work under tight time constraints. I’ve architected and implemented multi-tenant platforms, streaming/event pipelines, and production-ready REST/WebSocket services with a strong focus on reliability and performance.

I also bring a solid foundation in C++/systems design and pragmatic automation for QA and data processing. From freelancing to engineering roles, I’ve collaborated directly with technical stakeholders, translated requirements into scalable implementations, and used AI-assisted workflows (like Cursor/agentic tooling) to accelerate problem-solving and delivery.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Beginner
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Language

English
Fluent
Spanish; Castilian
Fluent

Work Experience

Backend & Systems Developer at Freelance Client (Upwork/Fiverr/Direct)
November 1, 2025 - January 1, 2026
Built multiple backend systems from scratch using Django and PostgreSQL, defining core models and technical business logic. Developed workflow and QA automation that reduced time-consuming steps (including eliminating Jinja compilation in views) to speed up delivery. Implemented data processing and automation for web-based PPC optimization and bulk operations across many campaigns. Led schema migrations moving large unstructured datasets from MongoDB to PostgreSQL while ensuring data integrity, and built desktop GUI/engine components using LÖVE2D/Lua for interactive applications.
Lead Backend Engineer at Julio Nation (Germany) — Backend Systems / Automation Mérida
July 1, 2024 - December 31, 2024
Architected a multi-tenant, real-time distribution execution platform. Engineered an event-driven core using CQRS and dependency injection to ingest and route live signals instantly for subscribers and dashboards. Designed position-sizing logic and risk-related computation to handle large market volumes, and built automated error loops, checks, and persistent logging to improve safety and operational stability in production systems.
Lead Backend Engineer at Backend & Systems
July 1, 2024 - December 31, 2024
Architected and delivered a multi-tenant, real-time distribution execution platform using event-driven core patterns (CQRS, dependency injection). Built streaming live-event ingestion for subscriber borders instantly and integrated services to support live dashboards. Designed position-sizing logic and constructed risk/volume-handling behaviors for operational workloads. Implemented error automation loops with safety checks and persistent logging to maintain reliability under market-driven pressure.
Backend & Systems Developer at Freelance Client (Upwork / Fiverr / Direct)
November 1, 2022 - Present
Built and shipped a Django MVP with PostgreSQL, designing core models and shaping technical logic end-to-end. Implemented workflow and QA automation to reduce development/runtime overhead, including eliminating Jinja compilation in a templating flow and reducing processing time. Delivered data processing automation for web-based PPC optimization at scale, and performed PostgreSQL schema migrations from MongoDB with successful transfers of tens of thousands of unstructured records. Also created dynamic graph/data desktop tooling and a GUI/desktop engine using LÖVE2D/Lua for interactive visualization.
Teaching Assistant – Computer Architecture at Universidad los Andes, Mérida
October 1, 2020 - December 31, 2020
Guided students through computer architecture design and supported learning using SystemC with C++. Helped resolve hardware, memory, and architecture questions to strengthen understanding of system-level behavior and modeling.
Teaching Assistant – Computer Architecture at Universidad los Andes
October 1, 2020 - January 1, 2021
Supported instruction on computer architecture and guided students through design and architectural reasoning using SystemC with C++. Provided assistance to resolve hardware memory and architecture questions to strengthen students’ understanding.

Education

B.S. in Systems Engineering at Universidad los Andes
January 1, 2016 - January 1, 2026
B.S. in Systems Engineering at Universidad los Andes
January 1, 2016 - January 1, 2026

Qualifications

Triplebyte Certified: C++
January 11, 2030 - September 2, 2026
EF SET: C1 (64/100)
January 11, 2030 - September 2, 2026
CodinGame: Python rank (Speed/Intermediate)
January 11, 2030 - September 2, 2026
HackerRank: REST (Intermediate)
January 11, 2030 - September 2, 2026
Platzi Certifications: Backend Path (Linux Fundamentals)
January 11, 2030 - September 2, 2026
Triplebyte Certified (C++)
January 1, 2019 - September 2, 2026
EF SET: C1 (64/100)
January 1, 2019 - September 2, 2026
CodinGame rank (Speed/Rank; Python/PPC/REST)
January 1, 2019 - September 2, 2026
Platzi Certifications: Backend Path (Linux Fundamentals)
January 1, 2019 - September 2, 2026
HackerRank: REST (Intermediate)
January 1, 2019 - September 2, 2026

Industry Experience

Software & Internet, Computers & Electronics, Education, Professional Services, Gaming

Experience Level

Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Beginner
See more

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