I’m a game sound designer focused on creating all types of SFX and sound design to picture. I design clear, responsive sounds that support gameplay and visual feedback. My workflow combines licensed sound libraries, synthesis, editing, and layering. I’m available for remote freelance projects and value clear communication and organized delivery.

Dongjoon Kim

I’m a game sound designer focused on creating all types of SFX and sound design to picture. I design clear, responsive sounds that support gameplay and visual feedback. My workflow combines licensed sound libraries, synthesis, editing, and layering. I’m available for remote freelance projects and value clear communication and organized delivery.

Available to hire

I’m a game sound designer focused on creating all types of SFX and sound design to picture.
I design clear, responsive sounds that support gameplay and visual feedback.
My workflow combines licensed sound libraries, synthesis, editing, and layering.
I’m available for remote freelance projects and value clear communication and organized delivery.

See more

Experience Level

Expert
Intermediate

Language

English
Advanced
Korean
Fluent

Work Experience

Sound designer at Geekble
February 1, 2026 - March 1, 2026
Worked on the mobile game project **Polystone**, handling end-to-end sound production. - Collaborated with the director to define the overall sound concept and direction - Produced the complete game audio package, including approximately 100 SFX and 2 BGM tracks - Contributed to parts of the planning and ideation process
Sound designer at fuzzylinestudio
October 1, 2025 - December 1, 2025
Created sound assets for the offline escape room venue **Hide and seek**. - Produced ambient sound for the venue's five themed spaces - Designed sound effects for interactive objects such as doors, drawers, and item boxes - Edited and processed voice-over dialogue

Education

Bachelor’s Degree in Mechanical Engineering at Konkuk University (Seoul)
March 2, 2017 - August 22, 2024

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment
    Sound Design Demo Reel
    This demo reel features sound redesign work across a variety of visual scenes. I created and edited the overall soundscape for each scene, including sound effects, Foley, ambience, and other supporting audio elements.

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