Hello, I’m Marie Dravigny and I am a passionate and determined Visual Designer with a background in both game design and IT & cybersecurity.
I recently completed my final year in Game Design with a specialization in Visual Design at Sup de Création, Paris, in which I have developed strong skills in graphic design, concept art, character design, and project management, supported by technical expertise in web design and digital tools.
Throughout my studies and professional experiences, I have had the opportunity to collaborate with seasoned professionals, including Charles Chevalier, creator of the board game Abyss. These encounters have shaped my creative approach and deepened my understanding of visual storytelling and game design.
My professional journey has been diverse:
As a Graphic Designer at Agence PHARE, I created visual identities, developed communication strategies, managed editorial calendars, and produced video content for social media.
At MyReso+, I worked as a work-study graphic designer, where I redesigned websites, integrated code (HTML, CSS, JS), created social media visuals, and produced marketing materials.
At Open Lake Technology, I held a work-study position as an IT & Cybersecurity Engineer, managing projects for high-profile clients such as Carmignac, SNCF, and Edmond de Rothschild, while also redesigning the company’s website and improving its commercial offer.
This mix of creative and technical expertise allows me to approach projects with versatility, precision, and a strong sense of visual identity. I am now looking for an opportunity to bring this dual skill set to a creative team, contribute to impactful projects, and continue growing as a designer.
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