Hi there, I’m Gray Heille, a 2D and 3D character animator who loves telling stories through expressive motion and design. I’m pursuing a Bachelor of Fine Arts in Animation and Digital Media at the University of Wisconsin–Stout, with a Comics concentration, and I’ve interned at Aurora Bell Tower Studios and Nimbus Studio where I contributed to indie shorts by storyboarding, animating pencil tests, and polishing shots for final delivery.
I’m proficient in Autodesk Maya, Blender, Toon Boom Harmony, Clip Studio Paint, DaVinci Resolve, After Effects, Photoshop, and Illustrator, and I thrive in collaborative, deadline-driven environments. I’m excited to continue growing in indie films, games, or animation studios, solving creative challenges with a positive attitude and clear communication.
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