I’m a 3D artist focused on environments, props, stylized assets, and product visualization, with experience turning concept and design ideas into production-ready models and renders. I love building clean, efficient geometry with strong UVs and PBR materials, and I enjoy collaborating closely with creative teams to match a project’s visual style.
My background also supports my work as a spatial designer—through architectural training and visualization experience—so I approach scenes with a strong sense of layout, lighting, and material realism. From hybrid film assets to avatar and digital fashion pipelines and marketing visualizations, I aim to deliver polished, usable assets that help teams move quickly from design to final output.
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