Aiden Chan is an Hong Kong & Texas-based composer and Music Director with 10+ years of experience creating genre music for games and interactive media, including TRPGs/TTRPGs, actual plays, streams, podcasts, trailers, live events, fantasy, horror, action, sci-fi, and story-driven experiences. Specializing in character themes, faction/location identity, combat and boss cues, horror tension music, diegetic source music, East–West scoring, genre blending, EDM & rock + orchestra integration, and adaptive/variable-intensity writing, Aiden delivers scene-based cue design and creator-ready audio assets for production and play.

Aiden Chan

Aiden Chan is an Hong Kong & Texas-based composer and Music Director with 10+ years of experience creating genre music for games and interactive media, including TRPGs/TTRPGs, actual plays, streams, podcasts, trailers, live events, fantasy, horror, action, sci-fi, and story-driven experiences. Specializing in character themes, faction/location identity, combat and boss cues, horror tension music, diegetic source music, East–West scoring, genre blending, EDM & rock + orchestra integration, and adaptive/variable-intensity writing, Aiden delivers scene-based cue design and creator-ready audio assets for production and play.

Available to hire

Aiden Chan is an Hong Kong & Texas-based composer and Music Director with 10+ years of experience creating genre music for games and interactive media, including TRPGs/TTRPGs, actual plays, streams, podcasts, trailers, live events, fantasy, horror, action, sci-fi, and story-driven experiences.

Specializing in character themes, faction/location identity, combat and boss cues, horror tension music, diegetic source music, East–West scoring, genre blending, EDM & rock + orchestra integration, and adaptive/variable-intensity writing, Aiden delivers scene-based cue design and creator-ready audio assets for production and play.

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Language

English
Fluent
Chinese
Intermediate

Work Experience

Music Composer | Official Music Creator at D&D in a Castle
January 1, 2024 - January 1, 2025
Created official cyberpunk RED music in collaboration with Syrinscape, supporting tabletop asset creation, online media production, marketing, and live streaming.
Music Composer | Music Director | Sound Designer at Infinite Stories
January 1, 2023 - January 1, 2026
Produced scene-ready TRPG and commercial-soundtrack music & audio assets including faction themes, biomes, diegetic pieces, combat cues, ambience, SFX, foley, and trailer-ready material. Designed large-scale catalogue works spanning orchestral fantasy, horror, and sci-fi, with world-culture representation and cohesive narrative-driven musical collections.
Music Composer at Cyberpunk RED | R. Talsorian Games | Syrinscape
January 1, 2020 - January 1, 2021
Commission work for games, TRPGs/TTRPGs, actual plays, streams, podcasts, creators, books, audiobooks, audio dramas, and live events. Developed themes, ambience, stingers, trailer cues, loops, stems, and soundtrack-packet assets for production, live play, and online media.
Freelance Music Composer | Producer | Sound Designer
January 1, 2016 - Present
Freelance music composition and production across multiple non-orchestral fantasy styles, including rock/metal/EDM/country/blues/alt pop/commercial, and genre blending with horror and variable-intensity fantasy music.

Education

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Qualifications

FTCL (Fellowship)/Master's in Violin Recital
January 1, 2007 - January 1, 2009
Bachelor's of Music in Violin Performance
January 1, 2012 - January 1, 2018
DipABRSM (Associate's) in Violin Performance
January 1, 2005 - January 1, 2007

Industry Experience

Gaming, Media & Entertainment, Professional Services