I am a 3D technical artist/3D technical animator as well as a 3D generalist.

Dylan Malan

I am a 3D technical artist/3D technical animator as well as a 3D generalist.

Available to hire

I am a 3D technical artist/3D technical animator as well as a 3D generalist.

Work Experience

Character Rigger/Technical Animator at Hex The Cat
January 1, 2025 - May 1, 2025
3D character rigging, skinning, and blendshape work for bi-ped and quad-peds. Maintain relationships with animators to meet asset standards and identify and solve issues. Created clean and optimized rigs for a Real Time Strategy game by keeping a clean hierarchy and rigging control system.
Character Rigger/Technical Animator at Don't Chase The Dead
October 1, 2025 - Present
Develop python-based auto-rigging tools, reducing repetitive tasks and cutting animation preparation time. Worked closely with animators, modelers, and TAs to improve pipelines that ensure the best results for both production workflows and processes. Directly collaborated with the director and 3D modeler to troubleshoot, anticipate, and resolve performance problems.

Education

Bachelor of Fine Arts at University of New Mexico
August 19, 2019 - December 1, 2025

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment