As a recent graduate in Games Art & Design from Norwich University of the Arts, I have developed a versatile skill set in digital illustration and visual development. My experience includes creating environmental and character designs for various collaborative projects, such as the Global Game Jam 2025 and university-led game jams. In these roles I developed artstyle that are able to captivate young audiences, you can see the poster i illustrated for the game here :_Website not available. Sign in: https://www.twine.net/signup_ While my portfolio is primarily game oriented and more serious. I am proficient in Photoshop, Blender, and other digital tools, and I am able to adapt my style to suit the desired artstyle. I am particularly drawn to this role because of the educational value of the role and i wish to be a part of something meaningful. I am a diligent and communicative collaborator, experienced in remote teamwork and committed to meeting deadlines with attention to detail. These skills were consistently applied during various university game jams, which demanded effective coordination and timely delivery of various creative works best regards ming yu wang

Ming Yu Wang

As a recent graduate in Games Art & Design from Norwich University of the Arts, I have developed a versatile skill set in digital illustration and visual development. My experience includes creating environmental and character designs for various collaborative projects, such as the Global Game Jam 2025 and university-led game jams. In these roles I developed artstyle that are able to captivate young audiences, you can see the poster i illustrated for the game here :_Website not available. Sign in: https://www.twine.net/signup_ While my portfolio is primarily game oriented and more serious. I am proficient in Photoshop, Blender, and other digital tools, and I am able to adapt my style to suit the desired artstyle. I am particularly drawn to this role because of the educational value of the role and i wish to be a part of something meaningful. I am a diligent and communicative collaborator, experienced in remote teamwork and committed to meeting deadlines with attention to detail. These skills were consistently applied during various university game jams, which demanded effective coordination and timely delivery of various creative works best regards ming yu wang

Available to hire

As a recent graduate in Games Art & Design from Norwich University of the Arts, I have developed a versatile skill set in digital illustration and visual development. My experience includes creating environmental and character designs for various collaborative projects, such as the Global Game Jam 2025 and university-led game jams. In these roles I developed artstyle that are able to captivate young audiences, you can see the poster i illustrated for the game here :Website not available. Sign in: https://www.twine.net/signup

While my portfolio is primarily game oriented and more serious. I am proficient in Photoshop, Blender, and other digital tools, and I am able to adapt my style to suit the desired artstyle. I am particularly drawn to this role because of the educational value of the role and i wish to be a part of something meaningful.

I am a diligent and communicative collaborator, experienced in remote teamwork and committed to meeting deadlines with attention to detail. These skills were consistently applied during various university game jams, which demanded effective coordination and timely delivery of various creative works

best regards
ming yu wang

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Language

English
Advanced

Work Experience

Concept Artist at Global Game Jam
March 1, 2025 - May 1, 2025
Participated in Global Game Jam 2025; produced multiple character concepts and the main game poster.
Concept Artist at OddBug Studio
April 1, 2024 - May 8, 2025
Created concepts for characters and prop
Group Game Jam Participant at Uni Game Jams
March 1, 2024 - May 1, 2024
Group game jam project from March to May 2024; responsible for UI, character, prop and environment design; contributed to posters and 3D assets for boss character (sculpting, retopology, texturing).
2D Artist / Prop Designer at Vertical Game Jam – The Sainsbury Centre Museum
December 1, 2024 - Present
Participated in a December 2024 collaboration project focusing on artifacts from The Sainsbury's Centre museum; observed art direction and designed 2D assets and props.

Education

BA in Games Art & Design at Norwich University of the Arts
January 11, 2030 - January 1, 2025

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Education