Callahan Bevilacqua

ProAvailable to hire

I approach each project and role with meticulous attention to detail and a desire to learn and improve.

About

I approach each project and role with meticulous attention to detail and a desire to learn and improve. As a rapid learner by nature, I take pride in jumping in the deep end of a project, learning new tools and workflows, and am driven by a genuine passion for expanding my skill set and embracing new challenges. I specialize in audio engineering and design, thriving in collaborative environments where I can contribute to immersive audio experiences, particularly in game development and audio drama production.

  • Joined August 2025

Languages

  • EnglishFluent

Industry experience

  • Media & Entertainment
  • Gaming
  • Non-Profit Organization

Projects · 3

Let There Be Istanbul is a slapstick beat-’em-up following a father, (Mehmet) and his daughter (Ebru) on a wild journey toward Istanbul. Fight through bustling Turkish streets, overcome epic food bosses, and interact with eccentric locals.

Along the way, eat some döner, sip ayran, and get lost in the sounds, sights, and energy of local culture. It’s loud, messy, and fun… but why is Mehmet taking her to Istanbul, and what awaits them there?

  • Lead Sound Engineer

I was the Dialogue Editor for this 12-episode high-fantasy wet western TTRPG Actual Play podcast series from the award winning Unbalanced Encounters.

In the basin of an island outcast in a shallow sea, a city yearns for the gold of a dragon’s horde. And this rush has made prospector-adventuring parties commonplace. From the many calls to plunder comes a flyer promising fortune, fame, and near-certain death. And our four idiots have answered the call.

  • Audio Engineer

Work experience· 6 roles

Audio Lead · Ebru StudiosSep 2025 – Present · 1 yr 3 mos

Audio Lead for upcoming Indie Beat-Em-Up Let There Be Istanbul

Dialogue Editor · Unbalanced EncountersJul 2025 – Present · 1 yr 5 mos

Dialogue Editor for various Unbalanced Encounters productions, including The Misfortunate Four and several upcoming projects.

Lead Audio Engineer · Attalus Productions, LLC.Jan 2024 – Present · 2 yrs 11 mos

Lead the recording and post-production process for a Dungeons & Dragons-inspired fantasy audio drama. Responsible for recording and editing dialogue for a cast of over 10 voice actors, collaborating with the Scene Director to ensure emotional accuracy. Designed custom ambiences and sound effects to immerse the listener while aligning with the narrative vision. Curated and edited music tracks to match scene pacing, tone, and intensity.

Audio Design Lead · Digital Scorpion InteractiveDec 2023 – Aug 2025 · 1 yr 9 mos
Audio Designer · Digital Scorpion InteractiveAug 2023 – Aug 2025 · 2 yrs 1 mo
FOH Engineer Volunteer/Production Intern · Life ChurchMay 2019 – Jun 2021 · 2 yrs 2 mos

Education

Bachelor's of Science in Music Production · Full Sail University2021 – 2023

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