Growing up in Australia, I was exposed to great animation from a young age. My Japanese mother is a former animator herself who inspired me greatly to eventually pursue a career in it myself. I love working with body mechanics, the importance of imbibing personality into every frame and the challenge of balancing the two. I’m creative as well as technically proficient, and I love playing small roles in big teams as well as big roles in small teams. I am looking to work in an established, quality studio whose members will inspire me to work smarter and better, and whose work I would be proud of contributing to.

Edward Burnfield

Growing up in Australia, I was exposed to great animation from a young age. My Japanese mother is a former animator herself who inspired me greatly to eventually pursue a career in it myself. I love working with body mechanics, the importance of imbibing personality into every frame and the challenge of balancing the two. I’m creative as well as technically proficient, and I love playing small roles in big teams as well as big roles in small teams. I am looking to work in an established, quality studio whose members will inspire me to work smarter and better, and whose work I would be proud of contributing to.

Available to hire

Growing up in Australia, I was exposed to great animation from a young age. My Japanese mother is a former animator herself who inspired me greatly to eventually pursue a career in it myself.

I love working with body mechanics, the importance of imbibing personality into every frame and the challenge of balancing the two. I’m creative as well as technically proficient, and I love playing small roles in big teams as well as big roles in small teams. I am looking to work in an established, quality studio whose members will inspire me to work smarter and better, and whose work I would be proud of contributing to.

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Language

English
Fluent
Japanese
Intermediate

Work Experience

Drone Show Designer at Drone Sky Shows Australia
May 1, 2025 - Present
Designed visuals for drone shows based on client storyboard templates. Regular updates with client to inform progress and feedback. Crafted animation to technical specs and physical limitations. Maya + proprietary Damoda plug-in.
Senior Animator at Blowfish Studios
May 1, 2022 - December 31, 2024
Character and camera animation on multiple games and trailers. Animated motion capture sequences; performed, directed and cleaned up motion capture done in-studio. Maya + AnimBot plug‑in.
Pre-Vis Animator at ProxiVP
March 1, 2021 - May 31, 2022
Character and camera animation for film; Virtual Production for stunt/action sequences in AAA film. Placing and animating characters, vehicles and cameras. Blocking out sequences under director notes. Unreal Engine – heavy use of Sequencer and Control Rig.
Character Animator at PUBG Corp
November 1, 2018 - February 28, 2021
In-game animation clips across several mini-games and trailers. Animated title sequences and actions; used Unreal Engine; worked with state machines and blend spaces. Shipped Driver Shooting feature from prototype to delivery in close collaboration with lead programmer.
Character Animator at Pitchi Poy Animation Productions
November 1, 2017 - July 31, 2018
Blender-based character animation for Israeli children's TV shows 'Ulay Pil' and 'Planeto ns'. Worked with team to allocate shots from storyboard to timeline. Liaised with the creative director to translate scripts from Hebrew.
Contract Animator at Prospered Education Inc.
February 1, 2017 - June 30, 2017
Contract animator for educational English-learning product; Royal ABC built in Unity. Created or revamped existing in-game animation clips/cycles and cinematics. Hand-keyed, stylized animation on bipeds and quadrupeds, plus layout and camera animation. Worked with 3D lead to design workflows for Unity implementation and provided feedback on character rig requirements. Contributed to mini-games’ design and layout, coordinating with programmers for clarity.

Education

Bachelor of Digital Media at College of Fine Arts, UNSW
January 1, 2008 - December 31, 2011
Animation Workshop at Animation Workshop
January 1, 2015 - December 31, 2015
Animation Mentor at Animation Mentor
January 1, 2014 - December 31, 2014

Qualifications

Diploma
January 1, 2014 - December 31, 2014
Animation Mentor
January 1, 2014 - December 31, 2014
Animation Workshop
January 1, 2015 - December 31, 2015
Diploma
January 1, 2014 - December 31, 2014

Industry Experience

Media & Entertainment