Edisson Chaves Díaz

Available to hire

Hi there! I'm a passionate game designer and developer from Bogotá, Colombia.

About

Hi there! I’m a passionate game designer and developer from Bogotá, Colombia. I have spent several years creating engaging mobile titles and optimizing game mechanics to enhance player experiences. My journey in game design has taught me the importance of balancing creativity and technical skills.

Outside of work, I enjoy spending time with my family, practicing Taekwondo, and exploring new gaming trends. I’m always excited to connect with fellow game enthusiasts and share insights on game development and design!

  • Joined October 2023

Languages

  • Spanish; CastilianFluent
  • EnglishIntermediate

Industry experience

  • Gaming

Projects · 15

Cashin’ Casino is a comprehensive social casino platform project demonstrating system-level economy and game mechanics design. My work centered on the complete Game & Systems Design, including overarching economy balance, VIP progression frameworks, promotional mechanics (such as time-limited events and mega offer integrations), and math models designed to optimize long-term player retention.

Note: Game, Systems, and Economy Design by me. Art, audio, and programming were produced by the Appsocado teams.

You can watch my Game Designer role in Cashin’ Casino Here:

See all the games I designed here: https://www.behance.net/eddeviru

  • Game Designer
  • Product Designer

Scatter Master highlights scatter-focused bonus mechanics and dynamic payout structures within the social casino framework. My role encompassed the complete Game Design, including the mathematical profiling, scatter feature trigger rates, RTP balancing, and reward pacing tailored for continuous player engagement.

Note: Game, Systems, and Mathematical Design by me. Art, audio, and programming were produced by the Appsocado teams.

You can watch my Game Designer role in Scatter Master Here:

See all the games I designed here: https://www.behance.net/eddeviru

  • Game Designer
  • Product Designer

Slotopolis showcases complex slot feature integration and system-level math design for mobile social casino. My responsibility centered on the overall Game Design, including the underlying mathematical framework, symbol distribution, feature-activation probabilities, and paytable balancing to ensure steady game economy progression.

Note: Game, Systems, and Mathematical Design by me. Art, audio, and programming were produced by the Appsocado teams.

You can watch my Game Designer role in Cashin’ Casino Here:

See all the games I designed here: https://www.behance.net/eddeviru

  • Game Designer

agna Cash highlights high-potency feature mechanics and thematic math profiling designed for mobile social casino. My responsibility covered the complete Game Design, including the construction of the mathematical engine, base-to-feature RTP balance, volatility distribution, and event-trigger mechanics aimed at driving high peak engagement.

Note: Game, Systems, and Mathematical Design by me. Art, audio, and programming were produced by the Appsocado teams.

You can watch my Game Designer role in Cashin’ Casino Here:

See all the games I designed here: https://www.behance.net/eddeviru

  • Game Designer

Jackpot Rush demonstrates fast-paced slot dynamics and multi-tier progression systems within the social casino domain. My work focused on the full Game Design, including the mathematical structure for progressive triggers, volatility tuning, paytable balancing, and engagement loops built to drive player retention.

Note: Game, Systems, and Mathematical Design by me. Art, audio, and programming were produced by the Appsocado teams.

You can watch my Game Designer role in Cashin’ Casino Here:

See all the games I designed here: https://www.behance.net/eddeviru

  • Game Designer

Lily’s Fortune focuses on feature-driven slot mechanics and mathematical balancing for mobile social casino. My responsibility encompassed the entire Game Design, including the structural math model, symbol payout hierarchies, bonus trigger probabilities, and feature balancing tuned to maintain steady session progression.

Note: Game, Systems, and Mathematical Design by me. Art, audio, and programming were produced by the Appsocado teams.

You can watch my Game Designer role in Cashin’ Casino Here:

See all the games I designed here: https://www.behance.net/eddeviru

  • Game Designer

Gold Hero is a technical showcase of high-volatility slot mechanics and economy design within the social casino framework. My role involved architecting the complete Game Design, including mathematical PAR sheets, base-to-bonus RTP allocation, volatility indexing, and the monetization-driven feature triggers designed for session extension.

Note: Game, Systems, and Mathematical Design by me. Art, audio, and programming were produced by the Appsocado teams.

You can watch my Game Designer role in Cashin’ Casino Here:

See all the games I designed here: https://www.behance.net/eddeviru

  • Game Designer

Richin’ Rome presents a high-engagement, thematic slot showcase focused on Game & Systems Design. My role centered on designing the machine’s mathematical framework, balancing volatility against hit frequency, and configuring bonus payout structures to ensure an optimal balance between player entertainment and long-term economic stability.

Note: Game, Systems, and Mathematical Design by me. Art, audio, and programming were produced by the Appsocado teams.

You can watch my Game Designer role in Cashin’ Casino Here:

See all the games I designed here: https://www.behance.net/eddeviru

  • Game Designer

Slot Bay demonstrates core Game Design and mathematical modeling for a mobile social casino cabinet. My work centered on structuring the underlying slot mechanics, configuring base and bonus game RTP, balancing volatility, and aligning feature triggers to support strong early engagement and session continuity.

Note: Game, Systems, and Mathematical Design by me. Art, audio, and programming were produced by the Appsocado teams.

You can watch my Game Designer role in Cashin’ Casino Here:

See all the games I designed here: https://www.behance.net/eddeviru

  • Game Designer

Cash Temple explores high-engagement slot mechanics and mathematical profiling in the social casino space. I was responsible for the complete Game Design, including volatility indexing, base vs. bonus RTP distribution, Scatter feature loops, and session extension logic.

Note: Game, Mechanics, and Mathematical Design by me. Art, music, and software engineering were produced by the Appsocado teams.

You can watch my Game Designer role in Cashin’ Casino Here:

See all the games I designed here: https://www.behance.net/eddeviru

  • Game Designer

Billionaire Coin Club showcases the end-to-end Game & Economy Design architecture developed for a mobile social casino title. My role focused on designing the core game systems/Features, mathematically balanced paytables, PAR sheet modeling, and the overall economy framework to drive long-term retention and sustainable virtual liquidity.

Note: Game, Systems, and Economy Design by me. Art, audio, and programming were created by the Appsocado development teams.

You can watch my Game Designer role in Cashin’ Casino Here:

See all the games I designed here: https://www.behance.net/eddeviru

TictacMummyToe is a puzzle game featuring defined in-app purchases and a meticulously designed economy.

You can watch my Game Designer role in Cashin’ Casino Here:

See all the games I designed here: https://www.behance.net/eddeviru

  • Game Designer
  • Game Developer
  • Motion Graphic Designer
  • +3

Work experience

Lead Game Designer · AppsocadoNov 2023 – Jul 2026 · 2 yrs 9 mos

Spearheaded end-to-end game, systems, and economy design for a portfolio of 12 mobile social casino titles from initial concept to store release. Architected multi-stage game economies and directed lobby carousel progression logic.

Game Designer-Developer · Ara Macao StudiosFeb 2016 – Nov 2022 · 6 yrs 10 mos

Engineered end-to-end development pipelines for indie mobile titles, managing the full product lifecycle from initial core loop concept to post-launch iteration. Designed and balanced in-game economies, player progression models, and reward mechanics to optimize gameplay balance and retention.

Education

Bachelor degree in Advertising · Fundación Universidad Central de Colombia2012 – 2016

Certifications and awards

Indie game development Pipeline series2030 – 2026
Introduction to Game Design | Story and Narrative Development for Video Games2030 – 2026
Become a Game Designer the Complete Series Coding to Design2030 – 2026

Hire Edisson Chaves Díaz today

Post a job and invite Edisson, or contact them directly. No hidden commission.

Post a job