I’m primarily a 3D artist, based in the UK but I work remotely all over the world.
My customers have included: Warner Bros, Bentley, Mazda, Yamaha, Halliburton, Conde Nast, Nestle, Mars, Unilever and many more.
Having already worked as an artworker for a national publishing company I started my career in 3D with architectural visualisation company Different Planet Ltd in 2003.
My drive to diversify (but being restricted to a small rural area) saw me start my own business, Eggbox Studios, in 2006 - which has been my primary focus to this day.
2015-2018 I became Creative Director, then head of innovation, for XR technology company Immersive VR Ltd. During my time there I saw the company grow from 3 employees to almost 20 and my role changed from overseeing the creative direction of immersive experiences to developing pipelines and solutions for the emerging XR industry.
My skillset includes: 3D modelling, texturing, animation and VFX, motion graphics, compositing, editing, sound design and a little bit of everything in-between. - Jack-of-all-trades, master of a few.
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